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A graphics engine for the Sega Genesis

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An in-progress 3d graphics engine for the Sega Megadrive.

Uses a doom-style BSP graphics pipeline. For more information, look at graphics_pipeline.txt

There are a couple binaries to play around with in /bin (run them in a Genesis/Megadrive emulator)

Skybox Screenshot

Textures Screenshot

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A graphics engine for the Sega Genesis

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  • C 67.5%
  • Assembly 24.3%
  • Python 6.0%
  • C++ 1.8%
  • Batchfile 0.4%