JOSM Preferences → Plugins
→ sidewalks
Enter the mode via Mode
→ Sidewalk Mode
.
Once in the mode, you can start mapping sidewalks. It works in a similar manner
to the Draw
mode with some special actions for sidewalks. Of specific note:
- When adding nodes to a way with
highway=footway
, if thefootway
crosses a road and is sufficiently short, a crossing way will be created. It is recommended to put a node where the sidewalk stops and starts on either side of the road.
When adding tags to a crossing way or node, common crossing tags will be copied from the edited way or node to the attached node or way. Current keys that are synchronized:
bicycle
crossing
crossing:continuous
crossing:markings
crossing:signals
crossing_ref
cycleway
flashing_lights
horse
traffic_signals:sound
traffic_signals:vibration
Data
→ Create parallel sidewalks
This just creates parallel ways to a highway. It is recommended to check the geometry of the highway before using this tool.
Preference | Default value | Description |
---|---|---|
sidewalk.crossing.kerb.tags |
[{}] |
Any additional tags to add to the kerb node |
sidewalk.crossing.kerb |
true |
If true , add kerb tags to crossing nodes connected to sidewalks |
sidewalk.crossing.maxlength |
30 |
The maximum length for a crossing way |
sidewalk.crossing.node.maxdistance |
6 |
Attempt to merge nodes with crossing tags at most this distance (m) away when creating crossing nodes |
sidewalk.crossing.node.dupedistance |
1 |
Attempt to merge nodes at most this distance (m) away when creating crossing nodes |
sidewalk.crossing.sync |
true |
If true , synchronize tags between the crossing way and the crossing node |
GPLv2 or any later version