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Game Programming Haskell

code with https://leanpub.com/gameinhaskell

I recommend using a sandbox. checkout the repo, and then

cabal sandbox init
cabal install --only-dependencies
cabal build

Chapter 1

Showing how to set up a window and draw basic shapes:

cabal run shapes-demo

Chapter 2

State in a more traditional way:

cabal run state-demo

State with FRP:

cabal run frp-demo

Chapter 3

Using textures and animations, and viewport:

cabal run animated

Chapter 4

Let's add some music and sounds:

cabal run music

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  • Haskell 100.0%