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socket.go
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socket.go
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// mauIRC - The original mauIRC web frontend
// Copyright (C) 2016 Tulir Asokan
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// Package conn contains connection code
package conn
import (
"encoding/json"
"fmt"
"github.com/gopherjs/gopherjs/js"
"github.com/gopherjs/jquery"
"github.com/gopherjs/websocket"
"maunium.net/go/mauirc-common/messages"
"maunium.net/go/mauirc/data"
"maunium.net/go/mauirc/templates"
"maunium.net/go/mauirc/ui"
"maunium.net/go/mauirc/util"
"maunium.net/go/mauirc/util/console"
"strings"
"time"
)
func init() {
js.Global.Set("socket", map[string]interface{}{
"sendMessage": SendMessage,
"connect": Connect,
"disconnect": Disconnect,
"reconnect": Reconnect,
})
}
// SendMessage sends the given struct through the WebSocket
func SendMessage(payload interface{}) bool {
if payload == nil {
return false
}
var dat = util.MarshalString(payload)
if len(dat) > 1024 {
return false
}
data.Socket.Send(dat)
return true
}
// Connect to the socket
func Connect() {
var err error
data.Socket, err = websocket.New(data.SocketPath)
if err != nil {
panic(err)
}
data.Socket.AddEventListener("open", false, open)
data.Socket.AddEventListener("message", false, message)
data.Socket.AddEventListener("close", false, close)
go func() {
for msg := range data.Messages {
SendMessage(msg)
}
}()
}
// Disconnect from the socket
func Disconnect() {
err := data.Socket.Close()
if err != nil {
panic(err)
}
}
func open(evt *js.Object) {
templates.Apply("main", "#container", data.Version)
jq("#disconnected").AddClass("hidden")
data.Connected = true
}
func message(evt *js.Object) {
var msg messages.Container
dec := json.NewDecoder(strings.NewReader(evt.Get("data").String()))
dec.UseNumber()
if err := dec.Decode(&msg); err != nil {
panic(err)
}
switch msg.Type {
case messages.MsgMessage:
msgData := messages.ParseMessage(msg.Object)
chanData := data.MustGetChannel(msgData.Network, msgData.Channel)
if chanData.FetchingHistory {
chanData.MessageCache <- msgData
} else {
ui.Receive(msgData, true)
}
case messages.MsgChanList:
msgData := messages.ParseChanList(msg.Object)
data.MustGetNetwork(msgData.Network).ChannelNames = msgData.List
case messages.MsgChanData:
msgData := messages.ParseChanData(msg.Object)
chanData := data.MustGetChannel(msgData.Network, msgData.Name)
chanData.SetTopicData(msgData.Topic, msgData.TopicSetBy, msgData.TopicSetAt)
chanData.SetUserlist(msgData.Userlist)
chanData.Notifications = data.ParseNotificationLevel("all") // FIXME
ui.OpenChannel(msgData.Network, msgData.Name, false)
if ui.GetActiveNetwork() == msgData.Network && ui.GetActiveChannel() == msgData.Name {
ui.UpdateTitle()
ui.UpdateUserlist()
}
case messages.MsgNetData:
msgData := messages.ParseNetData(msg.Object)
if ui.GetNetwork(msgData.Name).Length == 0 {
ui.OpenNetwork(msgData.Name)
}
data.MustGetNetwork(msgData.Name).SetNetData(msgData)
data.MustGetNetwork(msgData.Name).Scripts.Update(msgData.Name, nil)
ui.SetNetworkConnected(msgData.Name, msgData.Connected)
case messages.MsgNickChange:
msgData := messages.ParseNickChange(msg.Object)
console.Log("Nick changed to", msgData.Nick, "on", msgData.Network)
data.GetNetwork(msgData.Network).Nick = msgData.Nick
case messages.MsgClear:
msgData := messages.ParseClearHistory(msg.Object)
ui.GetChannel(msgData.Network, msgData.Channel).Empty()
case messages.MsgDelete:
obj := jq(fmt.Sprintf("#msgwrap-%s", msg.Object))
joinedWithPrev := obj.HasClass("message-joined-with-prev")
joinedWithNext := obj.HasClass("message-joined-with-next")
if joinedWithNext && !joinedWithPrev {
obj.Next().RemoveClass("message-joined-with-prev")
} else if joinedWithPrev && !joinedWithNext {
obj.Prev().RemoveClass("message-joined-with-next")
}
obj.Remove()
case messages.MsgWhois:
msgData := messages.ParseWhoisData(msg.Object)
ui.OpenWhoisModal(msgData)
case messages.MsgInvite:
msgData := messages.ParseInvite(msg.Object)
ui.OpenChannel(msgData.Network, msgData.Channel, false)
templates.ApplyObj("invite", ui.GetChannel(msgData.Network, msgData.Channel), map[string]interface{}{
"Network": msgData.Network,
"Channel": msgData.Channel,
"Sender": msgData.Sender,
})
ui.ChannelHasNewMessages(msgData.Network, msgData.Channel)
case messages.MsgRaw:
msgData := messages.ParseRawMessage(msg.Object)
jq(fmt.Sprintf("#raw-output-%s", msgData.Network)).Append(fmt.Sprintf("<div class='rawoutmsg'>%s</div>", msgData.Message))
}
}
func close(evt *js.Object) {
if evt.Get("wasClean").Bool() {
return
}
if data.Connected {
jq("#disconnected").RemoveClass("hidden")
data.Connected = false
}
if !data.AuthFail {
time.AfterFunc(10*time.Second, Reconnect)
}
}
// Reconnect tries to reconnect to the mauIRC server
func Reconnect() {
jquery.Ajax(map[string]interface{}{
"type": "GET",
"url": "/auth/check",
jquery.SUCCESS: func(rawdat string) {
var dat struct {
Success bool `json:"authenticated"`
}
json.Unmarshal([]byte(rawdat), &dat)
if dat.Success {
Connect()
} else {
data.AuthFail = true
data.MessageContainerActive = false
templates.Apply("login", "#container", nil)
}
},
jquery.ERROR: func(info map[string]interface{}, textStatus, errorThrown string) {
console.Error("Reconnect failed: HTTP", info["status"])
console.Error(info)
time.AfterFunc(10*time.Second, Reconnect)
},
})
}