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Rope issue #34

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nalal opened this issue Nov 12, 2021 · 1 comment
Closed

Rope issue #34

nalal opened this issue Nov 12, 2021 · 1 comment

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@nalal
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nalal commented Nov 12, 2021

When attempting to climb a rope, it seems that the player will randomly be teleported to a different part of the map and proceed to become stuck in position.
When loading a save from a map with ropes in it, the save and all saves tied to the same map appear to become corrupt and teleport the player to the position they would be in had they climbed the rope.
When saving, the rope appears to deform and attempting to climb it immediately teleports the player to the same position.
Footage of the bug in action (ignore frame drop, it's caused by ffmpeg recording and doesn't actually occur in game):
https://youtu.be/r4qsfxeEbH0
Tested and it seems to occur on an unmodified clone of the repo, only tested on Arch Linux so far.

Version info:
Protocol version 48
Exe version 1.1.2.2/Stdio (valve)
Exe build: 19:53:35 Aug 3 2020 (8684)

@nalal
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nalal commented Nov 12, 2021

Right, identified the issue, turns out I'm not the brightest and left fps_max 144 in my userconfig.cfg file, which was causing the problem.
Similar issues occur when running vanilla opfor with the same setting sans the teleportation issue.
Setting fps_max back to it's default of fps_max 60 fixes the issue.

@nalal nalal closed this as completed Nov 12, 2021
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