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A working guide to kestrel

Kestrel is a very simple message queue that runs on the JVM. It supports multiple protocols:

  • memcache: the memcache protocol, with some extensions
  • thrift: Apache Thrift-based RPC
  • text: a simple text-based protocol

A single kestrel server has a set of queues identified by a name, which is also the filename of that queue's journal file (usually in /var/spool/kestrel). Each queue is a strictly-ordered FIFO of "items" of binary data. Usually this data is in some serialized format like JSON or ruby's marshal format.

Generally queue names should be limited to alphanumerics [A-Za-z0-9], dash (-) and underline (_). In practice, kestrel doesn't enforce any restrictions other than the name can't contain slash (/) because that can't be used in filenames, squiggle (~) because it's used for temporary files, plus (+) because it's used for fanout queues, and dot (.) because it's reserved for future use. Queue names are case-sensitive, but if you're running kestrel on OS X or Windows, you will want to refrain from taking advantage of this, since the journal filenames on those two platforms are not case-sensitive.

A cluster of kestrel servers is like a memcache cluster: the servers don't know about each other, and don't do any cross-communication, so you can add as many as you like. Clients have a list of all servers in the cluster, and pick one at random for each operation. In this way, each queue appears to be spread out across every server, with items in a loose ordering.

When kestrel starts up, it scans the journal folder and creates queues based on any journal files it finds there, to restore state to the way it was when it last shutdown (or was killed or died). New queues are created by referring to them (for example, adding or trying to remove an item). A queue can be deleted with the "delete" command.

Configuration

NOTE: Kestrel 2.3.4 introduces inheritance for queue configurations. For more information, see below.

The config files for kestrel are scala expressions loaded at runtime, usually from production.scala, although you can use development.scala by passing -Dstage=development to the java command line.

The config file evaluates to a KestrelConfig object that's used to configure the server as a whole, a default queue, and any overrides for specific named queues. The fields on KestrelConfig are documented here with their default values: KestrelConfig

To confirm the current configuration of each queue, send "dump_config" to a server (which can be done over telnet).

To reload the config file on a running server, send "reload" the same way. You should immediately see the changes in "dump_config", to confirm. Reloading will only affect queue configuration, not global server configuration. To change the server configuration, restart the server.

Logging is configured according to util-logging. The logging configuration syntax is described here: util-logging

Per-queue configuration options are documented here: QueueBuilder

Queue alias configuration options are documented here: AliasBuilder

Configuration Changes Starting in Kestrel 2.3.4

Starting with Kestrel 2.3.4, queue configurations are inherited:

  • Any queue with no explict configuration (see queues in KestrelConfig) uses the default queue configuration (see default in KestrelConfig). This behavior is unchanged from previous versions.
  • Any master (e.g. not fanout) queue with a queue configuration overrides the default queue configuration. For example, if default.maxMemorySize is set, all explicitly configured queues will inherit that setting unless explicitly overridden in the queue's configuration. Older versions of Kestrel did not apply values from the default queue configuration to any explicitly configured queue.
  • Any fanout queue (e.g., a queue with a + in its name), inherits its master queue's configuration, unless explicitly overridden (see queues in KestrelConfig). Older versions of Kestrel silently ignored explicit fanout queue configurations.

Example Configuration


Existing configurations should continue to load, but the resulting configuration may differ. As an example, the following configuration file and table illustrate the differences between a configuration loaded by Kestrel 2.3.3 and Kestrel 2.3.4 (and later).

new KestrelConfig {
   default.maxMemorySize = 8.megabytes

   queues = new QueueBuilder() {
       name = "q"
       maxItems = 500
   } :: new QueueBuilder() {
       name = "q+fanout"
       maxAge = 1.minute
   } :: new QueueBuilder() {
       name = "x"
       maxMemorySize = 16.megabytes
   }
}
Queue Setting Kestrel <= 2.3.3 Kestrel >= 2.3.4
q maxMemorySize 128.megabytes 8.megabytes
q+fanout maxMemorySize 128.megabytes 8.megabytes
x maxMemorySize 16.megabytes 16.megabytes
q maxItems 500 500
q+fanout maxItems 500 500
q+fanout maxAge None Some(1.minute)

Full queues

A queue can have the following limits set on it:

  • maxItems - total items in the queue
  • maxSize - total bytes of data in the items in the queue

If either of these limits is reached, no new items can be added to the queue. (Clients will receive an error when trying to add.) If you set discardOldWhenFull to true, then all adds will succeed, and the oldest item(s) will be silently discarded until the queue is back within the item and size limits.

maxItemSize limits the size of any individual item. If an add is attempted with an item larger than this limit, it always fails.

The journal file

The journal file is the only on-disk storage of a queue's contents, and it's just a sequential record of each add or remove operation that's happened on that queue. When kestrel starts up, it replays each queue's journal to build up the in-memory queue that it uses for client queries.

The journal file is rotated in one of two conditions:

  1. the queue is empty and the journal is larger than defaultJournalSize

  2. the journal is larger than maxJournalSize

For example, if defaultJournalSize is 16MB (the default), then if the queue is empty and the journal is larger than 16MB, it will be truncated into a new (empty) file. If the journal is larger than maxJournalSize (1GB by default), the journal will be rewritten periodically to contain just the live items.

You can turn the journal off for a queue (keepJournal = false) and the queue will exist only in memory. If the server restarts, all enqueued items are lost. You can also force a queue's journal to be sync'd to disk periodically, or even after every write operation, at a performance cost, using syncJournal.

If a queue grows past maxMemorySize bytes (128MB by default), only the first 128MB is kept in memory. The journal is used to track later items, and as items are removed, the journal is played forward to keep 128MB in memory. This is usually known as "read-behind" mode, but Twitter engineers sometimes refer to it as the "square snake" because of the diagram used to brainstorm the implementation. When a queue is in read-behind mode, removing an item will often cause 2 disk operations instead of one: one to record the remove, and one to read an item in from disk to keep 128MB in memory. This is the trade-off to avoid filling memory and crashing the JVM.

Item expiration

When they come from a client, expiration times are handled in the same way as memcache: if the number is small (less than one million), it's interpreted as a relative number of seconds from now. Otherwise it's interpreted as an absolute unix epoch time, in seconds since the beginning of 1 January 1970 GMT.

Expiration times are immediately translated into an absolute time, in milliseconds, and if it's further in the future than the queue's maxAge, the maxAge is used instead. An expiration of 0, which is usually the default, means an item never expires.

Expired items are flushed from a queue whenever a new item is added or removed. Additionally, if the global config option expirationTimerFrequency is set, a background thread will periodically remove expired items from the head of each queue. The provided production.conf sets this to one second. If this is turned off, an idle queue won't have any items expired, but you can still trigger a check by doing a "peek" on it.

Normally, expired items are discarded. If expireToQueue is set, then expired items are moved to the specified queue just as if a client had put it there. The item is added with no expiration time, but that can be overridden if the new queue has a default expiration policy.

To prevent stalling the server when it encounters a swarm of items that all expired at the same time, maxExpireSweep limits the number of items that will be removed by the background thread in a single round. This is primarily useful as a throttling mechanism when using a queue as a way to delay work.

Queue expiration

Whole queues can be configured to expire as well. If maxQueueAge is set expirationTimerFrequency is used to check the queue age. If the queue is empty, and it has been longer than maxQueueAge since it was created then the queue will be deleted.

Fanout Queues

If a queue name has a + in it (like "orders+audit"), it's treated as a fanout queue, using the format <parent>+<child>. These queues belong to a parent queue -- in this example, the "orders" queue. Every item written into a parent queue will also be written into each of its children.

Fanout queues each have their own journal file (if the parent queue has a journal file) and otherwise behave exactly like any other queue. You can get and peek and even add items directly to a child queue if you want. It uses the parent queue's configuration instead of having independent child queue configuration blocks.

When a fanout queue is first referenced by a client, the journal file (if any) is created, and it will start receiving new items written to the parent queue. Existing items are not copied over. A fanout queue can be deleted to stop it from receiving new items.

fanoutOnly may be set to true if the queue in question will only serve write point for fanout queues. No journal file will be kept for the parent, only for the child queues. This saves the overhead of writing to the parent and removes the need to empty it. Note that setting fanoutOnly to true and having no fanouts for the queue effectively makes it a black hole.

Queue Aliases

Queue aliases are somewhat similar to fanout queues, but without a required naming convention or implicit creation of child queues. A queue alias can only be used in set operations. Kestrel responds to attempts to retrieve items from the alias as if it were an empty queue. Delete and flush requests are also ignored.

Protocols

Kestrel supports three protocols: memcache, thrift and text. The Finagle project can be used to connect clients to a Kestrel server via the memcache or thrift protocols.

Thrift


The thrift protocol is documented in the thrift IDL: kestrel.thrift

Reliable reads via the thrift protocol are specified by indicating how long the server should wait before aborting the unacknowledged read.

Memcache


The official memcache protocol is described here: protocol.txt

The kestrel implementation of the memcache protocol commands is described below.

  • SET <queue-name> <flags (ignored)> <expiration> <# bytes>

    Add an item to a queue. It may fail if the queue has a size or item limit and it's full.

  • GET <queue-name>[options]

    Remove an item from a queue. It will return an empty response immediately if the queue is empty. The queue name may be followed by options separated by /:

    • /t=<milliseconds>

      Wait up to a given time limit for a new item to arrive. If an item arrives on the queue within this timeout, it's returned as normal. Otherwise, after that timeout, an empty response is returned.

    • /open

      Tentatively remove an item from the queue. The item is returned as usual but is also set aside in case the client disappears before sending a "close" request. (See "Reliable Reads" below.)

    • /close

      Close any existing open read. (See "Reliable Reads" below.)

    • /abort

      Cancel any existing open read, returing that item to the head of the queue. It will be the next item fetched. (See "Reliable Reads" below.)

    • /peek

      Return the first available item from the queue, if there is one, but don't remove it. You can't combine this with any of the reliable read options.

    For example, to open a new read, waiting up to 500msec for an item:

      GET work/t=500/open
    

    Or to close an existing read and open a new one:

      GET work/close/open
    
  • DELETE <queue-name>

    Drop a queue, discarding any items in it, and deleting any associated journal files.

  • FLUSH <queue-name>

    Discard all items remaining in this queue. The queue remains live and new items can be added. The time it takes to flush will be linear to the current queue size, and any other activity on this queue will block while it's being flushed.

  • FLUSH_ALL

    Discard all items remaining in all queues. The queues are flushed one at a time, as if kestrel received a FLUSH command for each queue.

  • VERSION

    Display the kestrel version in a way compatible with memcache.

  • SHUTDOWN

    Cleanly shutdown the server and exit.

  • RELOAD

    Reload the config file and reconfigure all queues. This should have no noticable effect on the server's responsiveness.

  • STATS

    Display server stats in memcache style. They're described below.

  • DUMP_STATS

    Display server stats in a more readable style, grouped by queue. They're described below.

  • MONITOR <queue-name> <seconds> [max-items]

    Monitor a queue for a time, fetching any new items that arrive, up to an optional maximum number of items. Clients are queued in a fair fashion, per-item, so many clients may monitor a queue at once. After the given timeout, a separate END response will signal the end of the monitor period. Any fetched items are open transactions (see "Reliable Reads" below), and should be closed with CONFIRM.

  • CONFIRM <queue-name> <count>

    Confirm receipt of count items from a queue. Usually this is the response to a MONITOR command, to confirm the items that arrived during the monitor period.

Reliable reads


Note: this section is specific to the memcache protocol.

Normally when a client removes an item from the queue, kestrel immediately discards the item and assumes the client has taken ownership. This isn't always safe, because a client could crash or lose the network connection before it gets the item. So kestrel also supports a "reliable read" that happens in two stages, using the /open and /close options to GET.

When /open is used, and an item is available, kestrel will remove it from the queue and send it to the client as usual. But it will also set the item aside. If a client disconnects while it has an open read, the item is put back into the queue, at the head, so it will be the next item fetched. Only one item can be "open" per client connection.

A previous open request is closed with /close. The server will reject any attempt to open another read when one is already open, but it will ignore /close if there's no open request, so that you can add /close to every GET request for convenience.

If for some reason you want to abort a read without disconnecting, you can use /abort. But because aborted items are placed back at the head of the queue, this isn't a good way to deal with client errors. Since the error-causing item will always be the next one available, you'll end up bouncing the same item around between clients instead of making progress.

There's always a trade-off: either potentially lose items or potentially receive the same item multiple times. Reliable reads choose the latter option. To use this tactic successfully, work items should be idempotent, meaning the work could be done 2 or 3 times and have the same effect as if it had been done only once (except wasting some resources).

Example:

GET dirty_jobs/close/open
(receives job 1)
GET dirty_jobs/close/open
(closes job 1, receives job 2)
...etc...

Text protocol


Kestrel supports a limited, text-only protocol. You are encouraged to use the memcache protocol instead.

The text protocol does not support reliable reads.

Server stats

Global stats reported by kestrel are:

  • uptime - seconds the server has been online
  • time - current time in unix epoch
  • version - version string, like "1.2"
  • curr_items - total of items waiting in all queues
  • total_itmes - total of items that have ever been added in this server's lifetime
  • bytes - total byte size of items waiting in all queues
  • curr_connections - current open connections from clients
  • total_connections - total connections that have been opened in this server's lifetime
  • cmd_get - total GET requests
  • cmd_set - total SET requests
  • cmd_peek - total GET/peek requests
  • get_hits - total GET requests that received an item
  • get_misses - total GET requests on an empty queue
  • bytes_read - total bytes read from clients
  • bytes_written - total bytes written to clients
  • queue_creates - total number of queues created
  • queue_deletes - total number of queues deleted (includes expires)
  • queue_expires - total number of queues expires

For each queue, the following stats are also reported:

  • items - items waiting in this queue
  • bytes - total byte size of items waiting in this queue
  • total_items - total items that have been added to this queue in this server's lifetime
  • logsize - byte size of the queue's journal file
  • expired_items - total items that have been expired from this queue in this server's lifetime
  • mem_items - items in this queue that are currently in memory
  • mem_bytes - total byte size of items in this queue that are currently in memory (will always be less than or equal to max_memory_size config for the queue)
  • age - time, in milliseconds, that the last item to be fetched from this queue had been waiting; that is, the time between SET and GET; if the queue is empty, this will always be zero
  • discarded - number of items discarded because the queue was too full
  • waiters - number of clients waiting for an item from this queue (using GET/t)
  • open_transactions - items read with /open but not yet confirmed
  • transactions - number of transactional get requests (irrespective of whether an item was read or not)
  • canceled_transactions - number of transactional get requests canceled (for any reason)
  • total_flushes - total number of times this queue has been flushed
  • age_msec - age of the last item read from the queue
  • create_time - the time that the queue was created (in milliseconds since epoch)

Statistics may be retrieved by accessing the Ostrich admin HTTP service on the admin HTTP port. For example: http://kestrel.host:2223/stats.json?period=60.

Statistics are also available via the memcache protocol using the STATS command.

Kestrel as a library

You can use kestrel as a library by just sticking the jar on your classpath. It's a cheap way to get a durable work queue for inter-process or inter-thread communication. Each queue is represented by a PersistentQueue object:

class PersistentQueue(val name: String, persistencePath: String,
                      @volatile var config: QueueConfig, timer: Timer,
                      queueLookup: Option[(String => Option[PersistentQueue])]) {

and must be initialized before using:

def setup(): Unit

specifying the path for the journal files (if the queue will be journaled), the name of the queue, a QueueConfig object (derived from QueueBuilder), a timer for handling timeout reads, and optionally a way to find other named queues (for expireToQueue support).

To add an item to a queue:

def add(value: Array[Byte], expiry: Option[Time]): Boolean

It will return false if the item was rejected because the queue was full.

Queue items are represented by a case class:

case class QItem(addTime: Time, expiry: Option[Time], data: Array[Byte], var xid: Int)

and several operations exist to remove or peek at the head item:

def peek(): Option[QItem]
def remove(): Option[QItem]

To open a reliable read, set transaction true, and later confirm or unremove the item by its xid:

def remove(transaction: Boolean): Option[QItem]
def unremove(xid: Int)
def confirmRemove(xid: Int)

You can also asynchronously remove or peek at items using futures.

def waitRemove(deadline: Option[Time], transaction: Boolean): Future[Option[QItem]]
def waitPeek(deadline: Option[Time]): Future[Option[QItem]]

When done, you should close the queue:

def close(): Unit
def isClosed: Boolean

Here's a short example:

var queue = new PersistentQueue("work", "/var/spool/kestrel", config, timer, None)
queue.setup()

// add an item with no expiration:
queue.add("hello".getBytes, 0)

// start to remove it, then back out:
val item = queue.remove(true)
queue.unremove(item.xid)

// remove an item with a 500msec timeout, and confirm it:
queue.waitRemove(500.milliseconds.fromNow, true)() match {
  case None =>
    println("nothing. :(")
  case Some(item) =>
    println("got: " + new String(item.data))
    queue.confirmRemove(item.xid)
}

queue.close()