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FutureBenchmark.scala
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FutureBenchmark.scala
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package com.twitter.util
import org.openjdk.jmh.annotations._
class FutureBenchmark extends StdBenchAnnotations {
import FutureBenchmark._
@Benchmark
def timePromise(): Future[Unit] =
new Promise[Unit]
@Benchmark
def timeBy(state: ByState): Future[Unit] = {
import state._
new Promise[Unit].by(timer, now, exc)
}
@Benchmark
@OperationsPerInvocation(N)
def timeCallback(state: CallbackState) {
import state._
assert(n < 4)
var j = 0
while (j < N) {
val p = new Promise[Unit]
if (n > 0) p.respond(RespondFn)
if (n > 1) p.respond(RespondFn)
if (n > 2) p.respond(RespondFn)
j += 1
}
}
@Benchmark
def timeCollect(state: CollectState) {
import state._
Future.collect(futures)
}
@Benchmark
def timeCollectToTry(state: CollectState) {
import state._
Future.collectToTry(futures)
}
@Benchmark
def timeJoin(state: CollectState) {
import state._
Future.join(futures)
}
@Benchmark
def timeRespond(state: PromiseUnitState) {
import state._
promise.respond(RespondFn)
promise.setDone()
}
@Benchmark
def timeMap(state: PromiseUnitState): String = {
val mapped = state.promise.map(state.MapFn)
state.promise.setDone()
Await.result(mapped)
}
@Benchmark
def timeFlatMap(state: PromiseUnitState) {
import state._
promise.flatMap(FlatMapFn)
promise.setDone()
}
@Benchmark
def timeSelect(state: SelectState) {
import state._
Future.select(futures)
}
@Benchmark
def timeSelectIndex(state: SelectIndexState) {
import state._
Future.selectIndex(futures)
}
@Benchmark
def timeWhileDo(state: WhileDoState) {
import state._
Future.whileDo(continue)(future)
}
@Benchmark
def timeEach(state: EachState) {
import state._
Future.each(next)(body)
}
@Benchmark
@OperationsPerInvocation(N)
def timeParallel(): Unit = {
Future.parallel(N)(Future.Unit)
}
@Benchmark
def timeToOffer(): Unit = {
Future.Unit.toOffer
}
@Benchmark
def timeFlatten(state: FlattenState) {
import state._
future.flatten
}
@Benchmark
def timeLiftTotry(): Unit = {
Future.Unit.liftToTry
}
@Benchmark
def timeLowerFromTry(state: LowerFromTryState) {
import state._
future.lowerFromTry
}
@Benchmark
def timeUnit(state: PromiseUnitState): Unit = {
import state._
val unit = promise.unit
promise.setDone()
Await.result(unit)
}
@Benchmark
def timeVoided(state: PromiseUnitState): Void = {
import state._
val voided = promise.voided
promise.setDone()
Await.result(voided)
}
@Benchmark
def runqBaseline(state: RunqState): Promise[Int] = {
val p = new Promise[Int]()
var next: Future[Int] = p
var sum = 0
var i = 0
while (i < state.depth) {
next = next.ensure {
sum += 1
}
i += 1
}
p
}
@Benchmark
def runqSize(state: RunqState): Int = {
// This setup really should be done in the fixture and for that
// we need a fresh `Promise` each time through here.
// While JMH's `Level.Invocation` is what we are looking for,
// as the docs note, it is actually not appropriate here given
// that it takes nowhere close to a millisecond per invocation.
// By factoring it out into a benchmark, we can at least separate
// that from the work we are interested in.
val p = runqBaseline(state)
// trigger the callbacks
p.setValue(5)
Await.result(p)
}
@Benchmark
def monitored(): String = {
val f = Future.monitored {
StringFuture
}
Await.result(f)
}
@Benchmark
def timeDelayed(): Future[Unit] = Future.Done.delayed(Duration.Top)(Timer.Nil)
}
object FutureBenchmark {
final val N = 10
private val RespondFn: Try[Unit] => Unit = { _ => () }
@State(Scope.Benchmark)
class ByState {
val timer = Timer.Nil
val now: Time = Time.now
val exc = new TimeoutException("")
}
@State(Scope.Benchmark)
class RunqState {
@Param(Array("1", "2", "3", "10", "20"))
var depth: Int = 0
}
val StringFuture = Future.value("hi")
@State(Scope.Thread)
class CollectState {
@Param(Array("0", "1", "10", "100"))
var size: Int = 0
var futures: List[Future[Int]] = _
@Setup
def prepare(): Unit = {
futures = (0 until size).map { i =>
Future.value(i)
}.toList
}
}
@State(Scope.Thread)
class PromiseUnitState {
val FlatMapFn = { _: Unit => Future.Unit }
val MapFn = { _: Unit => "hi" }
var promise: Promise[Unit] = _
@Setup
def prepare(): Unit = {
promise = new Promise[Unit]
}
}
@State(Scope.Thread)
class WhileDoState {
private var i = 0
def continue =
if (i < N) {
i += 1
true
} else
false
val future = Future.Unit
@Setup
def prepare(): Unit = {
i = 0
}
}
@State(Scope.Thread)
class EachState {
private var i = 0
def next =
if (i < N) {
i += 1
Future.Unit
} else
Future.???
val body: Unit => Unit = _ => ()
@Setup
def prepare(): Unit = {
i = 0
}
}
@State(Scope.Benchmark)
class FlattenState {
val future = Future.value(Future.Unit)
}
@State(Scope.Benchmark)
class LowerFromTryState {
val future = Future.Unit.liftToTry
}
@State(Scope.Benchmark)
class CallbackState {
@Param(Array("0", "1", "2", "3"))
var n: Int = _
}
@State(Scope.Benchmark)
class SelectState {
@Param(Array("0", "1", "10", "100"))
var numToSelect = 0
val p = new Promise[Unit]
val futures: Seq[Future[Unit]] =
if (numToSelect == 0)
IndexedSeq.empty
else
IndexedSeq.fill(numToSelect - 1) { p } :+ Future.Done
}
@State(Scope.Benchmark)
class SelectIndexState {
@Param(Array("0", "1", "10", "100"))
var numToSelect = 0
val p = new Promise[Unit]
val futures: IndexedSeq[Future[Unit]] =
if (numToSelect == 0)
IndexedSeq.empty
else
IndexedSeq.fill(numToSelect - 1) { p } :+ Future.Done
}
}