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Describe the bug When compiling the win32 dedicated server executable, the build fails with cannot find -lWs2_32
cannot find -lWs2_32
$ mkdir -p mingw-build $ cd mingw-build $ export CC="ccache i686-w64-mingw32-gcc" $ export CXX="ccache i686-w64-mingw32-g++" $ export CFLAGS="-static-libgcc -no-pthread" $ export CXXFLAGS="-static-libgcc -static-libstdc++" $ cmake -DXASH_DEDICATED=ON -DCMAKE_SYSTEM_NAME=Windows -DCMAKE_BUILD_TYPE=RelWithDebInfo -DCMAKE_CXX_FLAGS="-m32" -DCMAKE_C_FLAGS="-m32" ../ $ make -j2 VERBOSE=1 .... output ... /usr/bin/ccache i686-w64-mingw32-gcc -m32 -O2 -g -DNDEBUG -Wl,--whole-archive CMakeFiles/xash.dir/objects.a -Wl,--no-whole-archive -o xash_dedicated.exe -Wl,--out-implib,libxash_dedicated.dll.a -Wl,--major-image-version,0,--minor-image-version,0 @CMakeFiles/xash.dir/linklibs.rsp /usr/bin/i686-w64-mingw32-ld: cannot find -lWs2_32 collect2: error: ld returned 1 exit status make[2]: *** [engine/CMakeFiles/xash.dir/build.make:1182: engine/xash_dedicated.exe] Error 1 make[2]: Leaving directory '/home/la10cy/xash3d/mingw-build' make[1]: *** [CMakeFiles/Makefile2:91: engine/CMakeFiles/xash.dir/all] Error 2 make[1]: Leaving directory '/home/la10cy/xash3d/mingw-build' make: *** [Makefile:152: all] Error 2 [ 1%] Linking C executable xash_dedicated.exe /usr/bin/i686-w64-mingw32-ld: cannot find -lWs2_32 collect2: error: ld returned 1 exit status make[2]: *** [engine/CMakeFiles/xash.dir/build.make:1182: engine/xash_dedicated.exe] Error 1 make[1]: *** [CMakeFiles/Makefile2:91: engine/CMakeFiles/xash.dir/all] Error 2 make: *** [Makefile:152: all] Error 2
Please complete the following information:
solution looks like Ws2_32 has to be lower case in engine/CMakeLists.txt:
Ws2_32
engine/CMakeLists.txt
diff --git a/engine/CMakeLists.txt b/engine/CMakeLists.txt index 7196ab7d..8bd6aafa 100644 --- a/engine/CMakeLists.txt +++ b/engine/CMakeLists.txt @@ -125,7 +125,7 @@ endif() if(WIN32 AND NOT XASH_64BIT) add_definitions( -DDBGHELP -DXASH_W32CON) # dbghelp crashhandler if(MINGW) - target_link_libraries(${XASH_ENGINE} -luser32 -lkernel32 -lgdi32 -lWs2_32 -ldbghelp -lpsapi) + target_link_libraries(${XASH_ENGINE} -luser32 -lkernel32 -lgdi32 -lws2_32 -ldbghelp -lpsapi) elseif(MSVC) target_link_libraries(${XASH_ENGINE} user32.lib kernel32.lib gdi32.lib Ws2_32.lib dbghelp.lib psapi.lib) endif() @@ -134,7 +134,7 @@ else() add_definitions(-DUSE_SELECT) endif() if(MINGW) - target_link_libraries(${XASH_ENGINE} -luser32 -lkernel32 -lgdi32 -lWs2_32) + target_link_libraries(${XASH_ENGINE} -luser32 -lkernel32 -lgdi32 -lws2_32) elseif(MSVC) target_link_libraries(${XASH_ENGINE} user32.lib kernel32.lib gdi32.lib Ws2_32.lib) endif()
I wrote a blogpost about this to document it for myself and others, in case you need some more information :) : https://deltalima.org/blog/index.php/2024/01/17/howto-xcompile-xash3d-ng-for-reactos-on-linux/
The text was updated successfully, but these errors were encountered:
7972f6d
We don't supply mingw builds because of its practical useless for Windows platform. CI BUILDS FOR WINDOWS MSVC: https://ci.appveyor.com/project/tyabus/xash3d
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Describe the bug
When compiling the win32 dedicated server executable, the build fails with
cannot find -lWs2_32
Please complete the following information:
solution
looks like
Ws2_32
has to be lower case inengine/CMakeLists.txt
:I wrote a blogpost about this to document it for myself and others, in case you need some more information :) : https://deltalima.org/blog/index.php/2024/01/17/howto-xcompile-xash3d-ng-for-reactos-on-linux/
The text was updated successfully, but these errors were encountered: