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GUI.cpp
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GUI.cpp
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//
// This is a GUI support code to the chapters 12-16 of the book
// "Programming -- Principles and Practice Using C++" by Bjarne Stroustrup
//
#include <FL/Fl.H>
#include <FL/Fl_Button.H>
#include <FL/Fl_Output.H>
#include "GUI.h"
namespace Graph_lib {
//------------------------------------------------------------------------------
void Button::attach(Window& win)
{
pw = new Fl_Button(loc.x, loc.y, width, height, label.c_str());
pw->callback(reinterpret_cast<Fl_Callback*>(do_it), &win); // pass the window
own = &win;
}
//------------------------------------------------------------------------------
int In_box::get_int()
{
Fl_Input& pi = reference_to<Fl_Input>(pw);
// return atoi(pi.value());
const char* p = pi.value();
if (!isdigit(p[0])) return -999999;
return atoi(p);
}
//------------------------------------------------------------------------------
string In_box::get_string()
{
Fl_Input& pi = reference_to<Fl_Input>(pw);
return string(pi.value());
}
//------------------------------------------------------------------------------
void In_box::attach(Window& win)
{
pw = new Fl_Input(loc.x, loc.y, width, height, label.c_str());
own = &win;
}
//------------------------------------------------------------------------------
void Out_box::put(const string& s)
{
reference_to<Fl_Output>(pw).value(s.c_str());
}
//------------------------------------------------------------------------------
void Out_box::attach(Window& win)
{
pw = new Fl_Output(loc.x, loc.y, width, height, label.c_str());
own = &win;
}
//------------------------------------------------------------------------------
int Menu::attach(Button& b)
{
b.width = width;
b.height = height;
switch(k) {
case horizontal:
b.loc = Point(loc.x+offset,loc.y);
offset+=b.width;
break;
case vertical:
b.loc = Point(loc.x,loc.y+offset);
offset+=b.height;
break;
}
selection.push_back(b); // b is NOT OWNED: pass by reference
return int(selection.size()-1);
}
//------------------------------------------------------------------------------
int Menu::attach(Button* p)
{
Button& b = *p;
b.width = width;
b.height = height;
switch(k) {
case horizontal:
b.loc = Point(loc.x+offset,loc.y);
offset+=b.width;
break;
case vertical:
b.loc = Point(loc.x,loc.y+offset);
offset+=b.height;
break;
}
selection.push_back(&b); // b is OWNED: pass by pointer
return int(selection.size()-1);
}
//------------------------------------------------------------------------------
} // of namespace Graph_lib