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throttler.go
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/
throttler.go
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// Copyright (c) 2016 Uber Technologies, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
package throttler
import (
"sync/atomic"
"time"
)
// Throttler imlpements a lockless token-bucket rate limiter, that provides
// a fast/efficient mechanism to throttle requests.
// Throttler holds the context for a throttler instance.
type Throttler struct {
tokens uint64 // currently available 'tokens'
updated int64 // time (in UnixNano) when last refilled
refill uint64 // amount to refill tokens by, each time
interval int64 // duration (in nanoseconds) at which to refill
}
// New instantiates a new Throttler object
// - refillTokens: number of tokens to issue every refillInterval (below)
// - refillInterval: interval at which 'refillTokens' should be issued
func New(refillTokens uint64, refillInterval time.Duration) *Throttler {
return &Throttler{refill: refillTokens, interval: refillInterval.Nanoseconds()}
}
// Allow checks to see if a particular request should be allowed; ie, it
// would returns true if we are under the throttling threshold, otherwise false.
func (t *Throttler) Allow() bool {
return t.AllowN(1)
}
// AllowN checks to see if we will be allowed to do a batch of 'n' tokens; it would
// return true if we are under the throttling threshold, otherwise false.
func (t *Throttler) AllowN(n uint64) bool {
tokens := atomic.LoadUint64(&t.tokens)
getTokens:
for {
// check if we have enough tokens available
for tokens >= n {
// atomically consume the tokens
if atomic.CompareAndSwapUint64(&t.tokens, tokens, tokens-n) {
return true // not throttled
}
// retry, since we lost the CAS race
tokens = atomic.LoadUint64(&t.tokens)
}
// we didn't have enough tokens; check if we are due for
// a refill; if so, refill and try again.
for tokens < n {
now := time.Now().UnixNano()
// check if we are due for a refill
if (atomic.LoadInt64(&t.updated) + t.interval) > now {
// check again, in case another thread refilled tokens
if tokens = atomic.LoadUint64(&t.tokens); tokens < n {
return false // throttle request
}
continue getTokens // retry, since we have enough tokens
}
// attempt to refill
if atomic.CompareAndSwapUint64(&t.tokens, tokens, t.refill) {
// refilled successfully; remember timestamp and retry
atomic.StoreInt64(&t.updated, now)
tokens = t.refill
continue getTokens // retry, since we have refilled
}
// failed cas of 'tokens', reload and retry
tokens = atomic.LoadUint64(&t.tokens)
}
}
}