forked from etcinit/gonduit
/
harbormaster.go
37 lines (33 loc) · 1.27 KB
/
harbormaster.go
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package entities
// BuildableStatus defines values supported by the statuses constraint.
type BuildableStatus string
// BuildStatus defines values supported by the statuses constraint.
type BuildStatus string
var (
// BuildableStatusPreparing - builbable is being prepared.
BuildableStatusPreparing = "preparing"
// BuildableStatusBuilding - building is in progress.
BuildableStatusBuilding = "building"
// BuildableStatusPassed - all blocking builds of builtable have passed.
BuildableStatusPassed = "passed"
// BuildableStatusFailed - some builds of buildable have failed.
BuildableStatusFailed = "failed"
// BuildStatusInactive - build is inactive.
BuildStatusInactive = "inactive"
// BuildStatusPending - building is pending.
BuildStatusPending = "pending"
// BuildStatusBuilding - building is in progress.
BuildStatusBuilding = "building"
// BuildStatusPassed - build passed.
BuildStatusPassed = "passed"
// BuildStatusFailed - build failed.
BuildStatusFailed = "failed"
// BuildStatusAborted - build is aborted.
BuildStatusAborted = "aborted"
// BuildStatusError - build got an error.
BuildStatusError = "error"
// BuildStatusPaused - build is paused.
BuildStatusPaused = "paused"
// BuildStatusDeadlocked - build is deadlocked.
BuildStatusDeadlocked = "deadlocked"
)