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import React, {useState, useRef} from 'react'; | ||
import DeckGL from '@deck.gl/react'; | ||
import {TerrainLayer, TileLayer} from '@deck.gl/geo-layers'; | ||
import {useNextFrame, BasicControls, ResolutionGuide} from '@hubble.gl/react'; | ||
import {DeckAdapter, DeckScene, CameraKeyframes, LayerKeyframes} from '@hubble.gl/core'; | ||
import {easing} from 'popmotion'; | ||
import {FirstPersonView} from '@deck.gl/core'; | ||
import {BitmapLayer} from '@deck.gl/layers'; | ||
const INITIAL_VIEW_STATE = { | ||
latitude: 46.24, | ||
longitude: -122.18, | ||
width: 640, | ||
height: 480, | ||
zoom: 11, | ||
bearing: 0, | ||
// pitch: 0, | ||
position: [0, 0, 1000] | ||
}; | ||
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// Set your mapbox token here | ||
const MAPBOX_TOKEN = process.env.MapboxAccessToken; // eslint-disable-line | ||
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const TERRAIN_IMAGE = `https://api.mapbox.com/v4/mapbox.terrain-rgb/{z}/{x}/{y}.png?access_token=${MAPBOX_TOKEN}`; | ||
const SURFACE_IMAGE = `https://api.mapbox.com/v4/mapbox.satellite/{z}/{x}/{y}@2x.png?access_token=${MAPBOX_TOKEN}`; | ||
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// https://docs.mapbox.com/help/troubleshooting/access-elevation-data/#mapbox-terrain-rgb | ||
// Note - the elevation rendered by this example is greatly exagerated! | ||
const ELEVATION_DECODER = { | ||
rScaler: 6553.6, | ||
gScaler: 25.6, | ||
bScaler: 0.1, | ||
offset: -10000 | ||
}; | ||
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const getCameraKeyframes = () => { | ||
return new CameraKeyframes({ | ||
timings: [0, 6000], | ||
keyframes: [ | ||
{ | ||
latitude: 46.24, | ||
longitude: -122.18, | ||
zoom: 11, | ||
bearing: 0, | ||
// pitch: 0, | ||
width: 640, | ||
height: 480, | ||
position: [0, 0, 1000] | ||
}, | ||
{ | ||
latitude: 46.24, | ||
longitude: -122.18, | ||
zoom: 11.5, | ||
bearing: 0, | ||
pitch: 60, | ||
position: [0, 0, 2000] | ||
} | ||
], | ||
easings: [easing.easeInOut] | ||
}); | ||
}; | ||
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const getKeyframes = () => { | ||
return { | ||
terrain: new LayerKeyframes({ | ||
layerId: 'terrain', | ||
features: ['r', 'g', 'b'], | ||
keyframes: [ | ||
{r: 255, g: 255, b: 255}, | ||
{r: 255, g: 0, b: 0}, | ||
{r: 255, g: 255, b: 0}, | ||
{r: 0, g: 255, b: 0}, | ||
{r: 0, g: 255, b: 255}, | ||
{r: 0, g: 0, b: 255}, | ||
{r: 255, g: 0, b: 255}, | ||
{r: 255, g: 255, b: 255} | ||
], | ||
timings: [0, 2000, 4000, 6000, 8000, 10000, 12000, 14000], | ||
easings: [ | ||
easing.linear, | ||
easing.linear, | ||
easing.linear, | ||
easing.linear, | ||
easing.linear, | ||
easing.linear, | ||
easing.linear | ||
] | ||
}) | ||
}; | ||
}; | ||
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/** @type {import('@hubble.gl/core/src/types').FrameEncoderSettings} */ | ||
const encoderSettings = { | ||
framerate: 30, | ||
webm: { | ||
quality: 0.8 | ||
}, | ||
jpeg: { | ||
quality: 0.8 | ||
}, | ||
gif: { | ||
sampleInterval: 1000 | ||
} | ||
}; | ||
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export default function App() { | ||
const deckgl = useRef(null); | ||
const [ready, setReady] = useState(false); | ||
const [busy, setBusy] = useState(false); | ||
const [viewState, setViewState] = useState(INITIAL_VIEW_STATE); | ||
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const nextFrame = useNextFrame(); | ||
const [duration] = useState(15000); | ||
const [rainbow, setRainbow] = useState(false); | ||
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const getDeckScene = animationLoop => { | ||
return new DeckScene({ | ||
animationLoop, | ||
lengthMs: duration, | ||
width: 640, | ||
height: 480, | ||
initialKeyframes: getKeyframes() | ||
}); | ||
}; | ||
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const [adapter] = useState(new DeckAdapter(getDeckScene)); | ||
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const getLayers = scene => { | ||
const terrain = scene.keyframes.terrain.getFrame(); | ||
return [ | ||
new TerrainLayer({ | ||
id: 'terrain', | ||
minZoom: 0, | ||
maxZoom: 23, | ||
strategy: 'no-overlap', | ||
elevationDecoder: ELEVATION_DECODER, | ||
elevationData: TERRAIN_IMAGE, | ||
texture: rainbow ? null : SURFACE_IMAGE, | ||
wireframe: false, | ||
color: [terrain.r, terrain.g, terrain.b] | ||
}), | ||
new TileLayer({ | ||
data: SURFACE_IMAGE, | ||
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minZoom: 0, | ||
maxZoom: 23, | ||
tileSize: 256, | ||
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renderSubLayers: props => { | ||
const { | ||
bbox: {west, south, east, north} | ||
} = props.tile; | ||
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return new BitmapLayer(props, { | ||
data: null, | ||
image: props.data, | ||
bounds: [west, south, east, north] | ||
}); | ||
} | ||
}) | ||
]; | ||
}; | ||
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return ( | ||
<div style={{position: 'relative'}}> | ||
<div style={{position: 'absolute'}}> | ||
<ResolutionGuide /> | ||
</div> | ||
<DeckGL | ||
ref={deckgl} | ||
initialViewState={INITIAL_VIEW_STATE} | ||
viewState={viewState} | ||
views={new FirstPersonView({id: 'first-person', controller: true, far: 10000})} | ||
onViewStateChange={({viewState: vs}) => { | ||
setViewState(vs); | ||
}} | ||
controller={true} | ||
parameters={{ | ||
depthTest: false, | ||
clearColor: [135 / 255, 206 / 255, 235 / 255, 1] | ||
}} | ||
{...adapter.getProps(deckgl, setReady, nextFrame, getLayers)} | ||
/> | ||
<div style={{position: 'absolute'}}> | ||
{ready && ( | ||
<BasicControls | ||
adapter={adapter} | ||
busy={busy} | ||
setBusy={setBusy} | ||
encoderSettings={encoderSettings} | ||
getCameraKeyframes={getCameraKeyframes} | ||
getKeyframes={getKeyframes} | ||
/> | ||
)} | ||
<div style={{backgroundColor: 'rgba(255, 255, 255, 0.5)'}}> | ||
<label style={{fontFamily: 'sans-serif'}}> | ||
<input type="checkbox" checked={rainbow} onChange={() => setRainbow(!rainbow)} /> | ||
Rainbow Animation | ||
</label> | ||
</div> | ||
</div> | ||
</div> | ||
); | ||
} |
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import React from 'react'; | ||
import {render} from 'react-dom'; | ||
import App from './app'; | ||
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document.body.style.backgroundColor = 'black'; | ||
render(<App />, document.body.appendChild(document.createElement('div'))); |
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{ | ||
"scripts": { | ||
"start": "webpack-dev-server --progress --hot --open", | ||
"start-local": "webpack-dev-server --env.local --progress --hot --open", | ||
"clean": "rm -rf yarn.lock ./node_modules", | ||
"bootstrap": "yarn clean && yarn" | ||
}, | ||
"dependencies": { | ||
}, | ||
"devDependencies": { | ||
"@babel/core": "^7.12.1", | ||
"@babel/plugin-proposal-class-properties": "^7.12.1", | ||
"@babel/preset-env": "^7.12.1", | ||
"@babel/preset-react": "^7.12.1", | ||
"babel-loader": "^8.0.5", | ||
"html-webpack-plugin": "^3.0.7", | ||
"webpack": "^4.20.2", | ||
"webpack-cli": "^3.1.2", | ||
"webpack-dev-server": "^3.1.11" | ||
} | ||
} |
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const HtmlWebpackPlugin = require('html-webpack-plugin'); | ||
const webpack = require('webpack'); | ||
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const config = { | ||
mode: 'development', | ||
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entry: { | ||
index: './index.js' | ||
}, | ||
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module: { | ||
rules: [ | ||
{ | ||
// Transpile ES6 to ES5 with babel | ||
// Remove if your app does not use JSX or you don't need to support old browsers | ||
test: /\.js$/, | ||
loader: 'babel-loader', | ||
exclude: [/node_modules/], | ||
options: { | ||
plugins: ['@babel/plugin-proposal-class-properties'], | ||
presets: ['@babel/preset-env', '@babel/preset-react'] | ||
} | ||
} | ||
] | ||
}, | ||
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node: { | ||
fs: 'empty' | ||
}, | ||
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plugins: [ | ||
new HtmlWebpackPlugin({title: 'hubble.gl terrain example'}), | ||
// Optional: Enables reading mapbox token from environment variable | ||
new webpack.EnvironmentPlugin(['MapboxAccessToken']) | ||
] | ||
}; | ||
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module.exports = env => (env && env.local ? require('../webpack.config.local')(config) : config); |