/
buffer.go
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/
buffer.go
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// Copyright (c) 2015 Uber Technologies, Inc.
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
package typed
import (
"encoding/binary"
"errors"
"io"
)
var (
// ErrEOF is returned when trying to read past end of buffer
ErrEOF = errors.New("buffer is too small")
// ErrBufferFull is returned when trying to write past end of buffer
ErrBufferFull = errors.New("no more room in buffer")
// errStringTooLong is returned when writing a string with length larger
// than the allows length limit. Intentionally not exported, in case we
// want to add more context in future.
errStringTooLong = errors.New("string is too long")
)
// A ReadBuffer is a wrapper around an underlying []byte with methods to read from
// that buffer in big-endian format.
type ReadBuffer struct {
initialLength int
remaining []byte
err error
}
// NewReadBuffer returns a ReadBuffer wrapping a byte slice
func NewReadBuffer(buffer []byte) *ReadBuffer {
return &ReadBuffer{initialLength: len(buffer), remaining: buffer}
}
// ReadSingleByte reads the next byte from the buffer
func (r *ReadBuffer) ReadSingleByte() byte {
b, _ := r.ReadByte()
return b
}
// ReadByte returns the next byte from the buffer.
//
// This method implements the ByteReader interface.
func (r *ReadBuffer) ReadByte() (byte, error) {
if r.err != nil {
return 0, r.err
}
if len(r.remaining) < 1 {
r.err = ErrEOF
return 0, r.err
}
b := r.remaining[0]
r.remaining = r.remaining[1:]
return b, nil
}
// ReadBytes returns the next n bytes from the buffer
func (r *ReadBuffer) ReadBytes(n int) []byte {
if r.err != nil {
return nil
}
if len(r.remaining) < n {
r.err = ErrEOF
return nil
}
b := r.remaining[0:n]
r.remaining = r.remaining[n:]
return b
}
// SkipBytes skips the next n bytes from the buffer
func (r *ReadBuffer) SkipBytes(n int) {
if r.err != nil {
return
}
if len(r.remaining) < n {
r.err = ErrEOF
return
}
r.remaining = r.remaining[n:]
}
// ReadString returns a string of size n from the buffer
func (r *ReadBuffer) ReadString(n int) string {
if b := r.ReadBytes(n); b != nil {
// TODO(mmihic): This creates a copy, which sucks
return string(b)
}
return ""
}
// ReadUint16 returns the next value in the buffer as a uint16
func (r *ReadBuffer) ReadUint16() uint16 {
if b := r.ReadBytes(2); b != nil {
return binary.BigEndian.Uint16(b)
}
return 0
}
// ReadUint32 returns the next value in the buffer as a uint32
func (r *ReadBuffer) ReadUint32() uint32 {
if b := r.ReadBytes(4); b != nil {
return binary.BigEndian.Uint32(b)
}
return 0
}
// ReadUint64 returns the next value in the buffer as a uint64
func (r *ReadBuffer) ReadUint64() uint64 {
if b := r.ReadBytes(8); b != nil {
return binary.BigEndian.Uint64(b)
}
return 0
}
// ReadUvarint reads an unsigned varint from the buffer.
func (r *ReadBuffer) ReadUvarint() uint64 {
v, _ := binary.ReadUvarint(r)
return v
}
// ReadLen8String reads an 8-bit length preceded string value
func (r *ReadBuffer) ReadLen8String() string {
n := r.ReadSingleByte()
return r.ReadString(int(n))
}
// ReadLen16String reads a 16-bit length preceded string value
func (r *ReadBuffer) ReadLen16String() string {
n := r.ReadUint16()
return r.ReadString(int(n))
}
// Remaining returns the unconsumed bytes.
func (r *ReadBuffer) Remaining() []byte {
return r.remaining
}
// BytesRemaining returns the length of Remaining.
func (r *ReadBuffer) BytesRemaining() int {
return len(r.Remaining())
}
// BytesRead returns the number of bytes consumed
func (r *ReadBuffer) BytesRead() int {
return r.initialLength - len(r.remaining)
}
// Wrap initializes the buffer to read from the given byte slice
func (r *ReadBuffer) Wrap(b []byte) {
r.initialLength = len(b)
r.remaining = b
r.err = nil
}
// Err returns the error in the ReadBuffer
func (r *ReadBuffer) Err() error { return r.err }
// A WriteBuffer is a wrapper around an underlying []byte with methods to write to
// that buffer in big-endian format. The buffer is of fixed size, and does not grow.
type WriteBuffer struct {
buffer []byte
remaining []byte
err error
}
// NewWriteBuffer creates a WriteBuffer wrapping the given slice
func NewWriteBuffer(buffer []byte) *WriteBuffer {
return &WriteBuffer{buffer: buffer, remaining: buffer}
}
// NewWriteBufferWithSize create a new WriteBuffer using an internal buffer of the given size
func NewWriteBufferWithSize(size int) *WriteBuffer {
return NewWriteBuffer(make([]byte, size))
}
// WriteSingleByte writes a single byte to the buffer
func (w *WriteBuffer) WriteSingleByte(n byte) {
if w.err != nil {
return
}
if len(w.remaining) == 0 {
w.setErr(ErrBufferFull)
return
}
w.remaining[0] = n
w.remaining = w.remaining[1:]
}
// WriteBytes writes a slice of bytes to the buffer
func (w *WriteBuffer) WriteBytes(in []byte) {
if b := w.reserve(len(in)); b != nil {
copy(b, in)
}
}
// WriteUint16 writes a big endian encoded uint16 value to the buffer
func (w *WriteBuffer) WriteUint16(n uint16) {
if b := w.reserve(2); b != nil {
binary.BigEndian.PutUint16(b, n)
}
}
// WriteUint32 writes a big endian uint32 value to the buffer
func (w *WriteBuffer) WriteUint32(n uint32) {
if b := w.reserve(4); b != nil {
binary.BigEndian.PutUint32(b, n)
}
}
// WriteUint64 writes a big endian uint64 to the buffer
func (w *WriteBuffer) WriteUint64(n uint64) {
if b := w.reserve(8); b != nil {
binary.BigEndian.PutUint64(b, n)
}
}
// WriteUvarint writes an unsigned varint to the buffer
func (w *WriteBuffer) WriteUvarint(n uint64) {
// A uvarint could be up to 10 bytes long.
buf := make([]byte, 10)
varBytes := binary.PutUvarint(buf, n)
if b := w.reserve(varBytes); b != nil {
copy(b, buf[0:varBytes])
}
}
// WriteString writes a string to the buffer
func (w *WriteBuffer) WriteString(s string) {
// NB(mmihic): Don't just call WriteBytes; that will make a double copy
// of the string due to the cast
if b := w.reserve(len(s)); b != nil {
copy(b, s)
}
}
// WriteLen8String writes an 8-bit length preceded string
func (w *WriteBuffer) WriteLen8String(s string) {
if int(byte(len(s))) != len(s) {
w.setErr(errStringTooLong)
}
w.WriteSingleByte(byte(len(s)))
w.WriteString(s)
}
// WriteLen16String writes a 16-bit length preceded string
func (w *WriteBuffer) WriteLen16String(s string) {
if int(uint16(len(s))) != len(s) {
w.setErr(errStringTooLong)
}
w.WriteUint16(uint16(len(s)))
w.WriteString(s)
}
// DeferByte reserves space in the buffer for a single byte, and returns a
// reference that can be used to update that byte later
func (w *WriteBuffer) DeferByte() ByteRef {
if len(w.remaining) == 0 {
w.setErr(ErrBufferFull)
return ByteRef(nil)
}
// Always zero out references, since the caller expects the default to be 0.
w.remaining[0] = 0
bufRef := ByteRef(w.remaining[0:])
w.remaining = w.remaining[1:]
return bufRef
}
// DeferUint16 reserves space in the buffer for a uint16, and returns a
// reference that can be used to update that uint16
func (w *WriteBuffer) DeferUint16() Uint16Ref {
return Uint16Ref(w.deferred(2))
}
// DeferUint32 reserves space in the buffer for a uint32, and returns a
// reference that can be used to update that uint32
func (w *WriteBuffer) DeferUint32() Uint32Ref {
return Uint32Ref(w.deferred(4))
}
// DeferUint64 reserves space in the buffer for a uint64, and returns a
// reference that can be used to update that uint64
func (w *WriteBuffer) DeferUint64() Uint64Ref {
return Uint64Ref(w.deferred(8))
}
// DeferBytes reserves space in the buffer for a fixed sequence of bytes, and
// returns a reference that can be used to update those bytes
func (w *WriteBuffer) DeferBytes(n int) BytesRef {
return BytesRef(w.deferred(n))
}
func (w *WriteBuffer) deferred(n int) []byte {
bs := w.reserve(n)
for i := range bs {
bs[i] = 0
}
return bs
}
func (w *WriteBuffer) reserve(n int) []byte {
if w.err != nil {
return nil
}
if len(w.remaining) < n {
w.setErr(ErrBufferFull)
return nil
}
b := w.remaining[0:n]
w.remaining = w.remaining[n:]
return b
}
// BytesRemaining returns the number of available bytes remaining in the bufffer
func (w *WriteBuffer) BytesRemaining() int {
return len(w.remaining)
}
// FlushTo flushes the written buffer to the given writer.
func (w *WriteBuffer) FlushTo(iow io.Writer) (int, error) {
dirty := w.buffer[0:w.BytesWritten()]
return iow.Write(dirty)
}
// BytesWritten returns the number of bytes that have been written to the buffer
func (w *WriteBuffer) BytesWritten() int { return len(w.buffer) - len(w.remaining) }
// Reset resets the buffer to an empty state, ready for writing
func (w *WriteBuffer) Reset() {
w.remaining = w.buffer
w.err = nil
}
func (w *WriteBuffer) setErr(err error) {
// Only store the first error
if w.err != nil {
return
}
w.err = err
}
// Err returns the current error in the buffer
func (w *WriteBuffer) Err() error { return w.err }
// Wrap initializes the buffer to wrap the given byte slice
func (w *WriteBuffer) Wrap(b []byte) {
w.buffer = b
w.remaining = b
}
// A ByteRef is a reference to a byte in a bufffer
type ByteRef []byte
// Update updates the byte in the buffer
func (ref ByteRef) Update(b byte) {
if ref != nil {
ref[0] = b
}
}
// A Uint16Ref is a reference to a uint16 placeholder in a buffer
type Uint16Ref []byte
// Update updates the uint16 in the buffer
func (ref Uint16Ref) Update(n uint16) {
if ref != nil {
binary.BigEndian.PutUint16(ref, n)
}
}
// A Uint32Ref is a reference to a uint32 placeholder in a buffer
type Uint32Ref []byte
// Update updates the uint32 in the buffer
func (ref Uint32Ref) Update(n uint32) {
if ref != nil {
binary.BigEndian.PutUint32(ref, n)
}
}
// A Uint64Ref is a reference to a uin64 placeholder in a buffer
type Uint64Ref []byte
// Update updates the uint64 in the buffer
func (ref Uint64Ref) Update(n uint64) {
if ref != nil {
binary.BigEndian.PutUint64(ref, n)
}
}
// A BytesRef is a reference to a multi-byte placeholder in a buffer
type BytesRef []byte
// Update updates the bytes in the buffer
func (ref BytesRef) Update(b []byte) {
if ref != nil {
copy(ref, b)
}
}
// UpdateString updates the bytes in the buffer from a string
func (ref BytesRef) UpdateString(s string) {
if ref != nil {
copy(ref, s)
}
}