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mac builds for multithreading #18
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We should have a section in the Sphinx docs on installation and put in a section about building on Mac with OpenMP. |
@jiffyclub I'm going to hijack this thread and make a v1.0 release to-do list.
Gonzalo is going to look at getting a version of contraction hierarchies that is BSD but I think we should release the AGPL version for v1.0 and just not take contributions. Then hopefully we can get a BSD version of some kind soon and take contributions. |
We've already done a v0.1 release, and your checklist doesn't have anything that necessarily requires a new release.
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This sounds good. I suppose I really want to get a blog post on Pandana as soon as we're ready. It sounds like we're close - basically a couple of extra notes in the install docs and on the anything score notebook. BTW - I just cloned pandana and it was still 32MB - is this the expected size at this point? |
btw - I'm ok with converting the readme to rst. |
I want to open an issue that keeps the latest on multithreaded mac builds. Looks like you can now run "pip install pandana" on mac but you get the single threaded version by default because the default C++ compiler on Mac doesn't support openmp.
Multithreading on Mac is possible - I use it all the time - but requires getting a version of GCC. @jiffyclub - do you think we should list the steps here or on the wiki or in the sphinx docs or ...?
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