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Right now AssetMan class only supports loading textures and fonts. It would be good to have support for loading audio assets as well. This will open up possibility to play background music and sound effects in future.
Right now
AssetMan
class only supports loading textures and fonts. It would be good to have support for loading audio assets as well. This will open up possibility to play background music and sound effects in future.Here is an example from another SFML game where this has been implemented:
https://github.com/ufrshubham/2D-Snake-Game/blob/cmake-build/include/AssetMan.hpp
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