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CFunctionCallNode.h
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CFunctionCallNode.h
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/*
* CFunctionCallNode.h
* HyperCompiler
*
* Created by Uli Kusterer on 12.05.07.
* Copyright 2007 M. Uli Kusterer. All rights reserved.
*
*/
#pragma once
#include "CValueNode.h"
#include <vector>
namespace Carlson
{
class CValueNode;
class CFunctionCallNode : public CValueNode
{
public:
CFunctionCallNode( CParseTree* inTree, bool isCommand, const std::string& inSymbolName, size_t inLineNum )
: CValueNode(inTree,inLineNum), mSymbolName(inSymbolName), mIsCommand(isCommand) {};
virtual ~CFunctionCallNode() {};
virtual void GetSymbolName( std::string& outSymbolName ) { outSymbolName = mSymbolName; };
virtual size_t GetParamCount() { return mParams.size(); };
virtual CValueNode* GetParamAtIndex( size_t idx ) { return mParams[idx]; };
virtual void SetParamAtIndex( size_t idx, CValueNode* val ) { mParams[idx] = val; };
virtual void AddParam( CValueNode* val );
virtual CValueNode* Copy();
virtual void DebugPrint( std::ostream& destStream, size_t indentLevel );
virtual void Simplify();
virtual void GenerateCode( CCodeBlock* inCodeBlock );
virtual void Visit( std::function<void(CNode*)> visitorBlock );
virtual void SetIsMessagePassing( bool inState ) { mIsMessagePassing = inState; };
protected:
virtual const char* GetNodeName() { return "Function Call"; };
std::string mSymbolName;
bool mIsCommand;
bool mIsMessagePassing;
std::vector<CValueNode*> mParams;
};
}