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HandFactoryTest.cs
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HandFactoryTest.cs
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/******************************************************************************
* Copyright (C) Leap Motion, Inc. 2011-2018. *
* Leap Motion proprietary and confidential. *
* *
* Use subject to the terms of the Leap Motion SDK Agreement available at *
* https://developer.leapmotion.com/sdk_agreement, or another agreement *
* between Leap Motion and you, your company or other organization. *
******************************************************************************/
using System;
using NUnit.Framework;
namespace Leap.Unity.Tests {
[TestFixture(Category = "TestHandFactory")]
public class HandFactoryTwoHands : FrameValidator {
protected override Frame createFrame() {
return TestHandFactory.MakeTestFrame(0, true, true);
}
[Test]
public void CorrectHandCount() {
Assert.That(_frame.Hands.Count, Is.EqualTo(2));
}
}
[TestFixture(Category = "TestHandFactory")]
public class HandFactoryLeft : FrameValidator {
protected override Frame createFrame() {
return TestHandFactory.MakeTestFrame(0, true, false);
}
[Test]
public void CorrectHandCount() {
Assert.That(_frame.Hands.Count, Is.EqualTo(1));
}
}
[TestFixture(Category = "TestHandFactory")]
public class HandFactoryRight : FrameValidator {
protected override Frame createFrame() {
return TestHandFactory.MakeTestFrame(0, false, true);
}
[Test]
public void CorrectHandCount() {
Assert.That(_frame.Hands.Count, Is.EqualTo(1));
}
}
}