-
Notifications
You must be signed in to change notification settings - Fork 164
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
ExtendedFingerDetector doesn’t work with OpenXR #1206
Comments
Unfortunately the OpenXRProvider does not support a few features that are provided through the LeapC interface. The OpenXR Leap Provider does not currently support the following hand properties (and will return fixed values): |
I'll check these notes are in the documentation and what the plans are to support them. |
@Ronan-V we will begin to address some of these missing capabilities using the OpenXR backend in the upcoming sprints. The reason why some features are absent is that they rely on data from the tracking service which is exposed by LeapC but is not exposed by the OpenXR APIs/layers/extensions. This data will have to be calculated within the plugin. |
This is now being worked on |
@Ronan-V this (and a few other OpenXR missing features) should be going through QA next week and will hopefully make it into 5.13.0. • Hand and Finger: FrameId - YES '*' - Hand confidence is not actually fully supported in Gemini (w.r.t Orion). |
Closing as the above have now been released as part of OpenXR 1.0.0-pre-7 alongside Unity Plugin 5.13.0 🙂 |
Open XR Leap Provider and ExtendedFingerDetector.cs with the Unity plugin v5.11.0.
The issue is that ExtendedFingerDetector doesn't seem to work with the OpenXR provider while it does with the Leap XR Service Provider. All fingers are detected as extended whatever their position.
To reproduce
The text was updated successfully, but these errors were encountered: