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the drawing actually happens to an off-screen buffer, that is only swapped onto the window when the [gemwin] triggers
so whatever you are drawing is not immediately visible
the [gemwin] triggers a clear buffer first
so whatever you have drawn into the off-screen buffer with force-rendering is cleared
the help-patch doesn't really show (nor explain) this.
it also renders the all three geos anyhow (except for the [square], which can be turned off), so forcing a rendering of the [circle] wouldn't really look different.
however, if you watch the PdConsole, you should see that when banging the [gemhead], you do get a FORCEABLE: gemList printout - at least if there's a an active GemWindow.
Sorry for the confusion, now i understand better the way it is working. I tried the things you mentioned, the are working fine. So there is not an issue anymore.
Detail
When sending a [bang( message to the gemhead, it is expected to send a rendering command to the chain, but it is not. Try in gemhead-helpfile.
Gem Version
v0.94.git v0.94-843-gc6eff7f12
Pd Version
0.52.2
Operating System
macOS
OS Version
13.5.1 (22G90) "Ventura"
Which CPU are you using?
arm64 ("64bit ARM"; e.g. Apple Silicon,...)
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