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Actions.md

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Actions

Properties

Name Type Description Notes
AssignUserToRealm Pointer to AssignUserToRealm [optional]

Methods

NewActions

func NewActions() *Actions

NewActions instantiates a new Actions object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewActionsWithDefaults

func NewActionsWithDefaults() *Actions

NewActionsWithDefaults instantiates a new Actions object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetAssignUserToRealm

func (o *Actions) GetAssignUserToRealm() AssignUserToRealm

GetAssignUserToRealm returns the AssignUserToRealm field if non-nil, zero value otherwise.

GetAssignUserToRealmOk

func (o *Actions) GetAssignUserToRealmOk() (*AssignUserToRealm, bool)

GetAssignUserToRealmOk returns a tuple with the AssignUserToRealm field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetAssignUserToRealm

func (o *Actions) SetAssignUserToRealm(v AssignUserToRealm)

SetAssignUserToRealm sets AssignUserToRealm field to given value.

HasAssignUserToRealm

func (o *Actions) HasAssignUserToRealm() bool

HasAssignUserToRealm returns a boolean if a field has been set.

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