Name | Type | Description | Notes |
---|---|---|---|
AssignUserToRealm | Pointer to AssignUserToRealm | [optional] |
func NewActions() *Actions
NewActions instantiates a new Actions object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewActionsWithDefaults() *Actions
NewActionsWithDefaults instantiates a new Actions object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *Actions) GetAssignUserToRealm() AssignUserToRealm
GetAssignUserToRealm returns the AssignUserToRealm field if non-nil, zero value otherwise.
func (o *Actions) GetAssignUserToRealmOk() (*AssignUserToRealm, bool)
GetAssignUserToRealmOk returns a tuple with the AssignUserToRealm field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Actions) SetAssignUserToRealm(v AssignUserToRealm)
SetAssignUserToRealm sets AssignUserToRealm field to given value.
func (o *Actions) HasAssignUserToRealm() bool
HasAssignUserToRealm returns a boolean if a field has been set.