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TetrominoFactory.cpp
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TetrominoFactory.cpp
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/**
* TetrominoFactory.cpp
*
* $Revision$
* $Id$
*
* @see TetrominoFactory.h
*/
#include "TetrominoFactory.h"
#include <ctime>
#include <cstdlib>
CTetrominoFactory::CTetrominoFactory() {
// todo: alusta lastlog jne
settings = &SConfig::getInstance();
m_creationCount = 0;
srand((unsigned)time(0));
m_normBlocks = settings->getValueAsBool("normal blocks");
m_xiitBlocks = settings->getValueAsBool("xiit blocks");
m_randomBlocks = settings->getValueAsBool("random blocks");
}
CTetrominoFactory::~CTetrominoFactory() {
}
/**
* Luo uuden halutun tyyppisen tetrominon
*/
CTetromino* CTetrominoFactory::create(CELL_TYPE t) {
m_creationCount++;
if(t == BLOCK_RANDOM) {
int x[4];
int y[4];
x[0] = 0; y[0] = 0;
for(int i=1; i<4; i++) {
x[i] = x[i-1] + (rand() % 3) - 1;
y[i] = x[i-1] + (rand() % 3) - 1;
}
CELL_TYPE type;
type = (CELL_TYPE)(rand() % 7 + 1);
int r = 3;
return new CTetromino(x, y, r, type);
}
// kommenteissa: X = tetrominon origo
switch(t) {
/** max rot = 1
*
* #X##
*/
case BLOCK_I: {
int x[4] = { -1, 0, 1, 2 };
int y[4] = { 0, 0, 0, 0 };
return new CTetromino(x, y, 1, BLOCK_I);
break;
}
/** max rot = 0
* ##
* #X
*/
case BLOCK_O: {
int x[4] = { -1, -1, 0, 0 };
int y[4] = { 0, 1, 0, 1 };
return new CTetromino(x, y, 0, BLOCK_O);
break;
}
/** max rot = 3
* #
* #X#
*/
case BLOCK_T: {
int x[4] = { -1, 0, 0, 1 };
int y[4] = { 0, 1, 0, 0 };
return new CTetromino(x, y, 3, BLOCK_T);
break;
}
/** max rot = 1
* ##
* #X
*/
case BLOCK_S: {
int x[] = { -1, 0, 0, 1 };
int y[] = { 0, 0, 1, 1 };
return new CTetromino(x, y, 1, BLOCK_S);
break;
}
/** max rot = 1
* ##
* X#
*/
case BLOCK_Z: {
int x[] = { -1, 0, 0, 1 };
int y[] = { 1, 1, 0, 0 };
return new CTetromino(x, y, 1, BLOCK_Z);
break;
}
/** max rot = 3
* #
* #X#
*/
case BLOCK_J: {
int x[] = { -1, -1, 0, 1 };
int y[] = { 1, 0, 0, 0 };
return new CTetromino(x, y, 3, BLOCK_J);
break;
}
/** max rot = 3
* #
* #X#
*/
case BLOCK_L: {
int x[] = { -1, 0, 1, 1 };
int y[] = { 0, 0, 0, 1 };
return new CTetromino(x, y, 3, BLOCK_L);
break;
}
case BLOCK_XIIT1: {
int x[] = { -1, 1, 1, -1 };
int y[] = { -1, 0, 1, 2 };
return new CTetromino(x, y, 3, BLOCK_L);
}
case BLOCK_XIIT2: {
int x[] = { -1, 0, 0, 2 };
int y[] = { 0, -1,-1, 2 };
return new CTetromino(x, y, 3, BLOCK_Z);
}
case BLOCK_XIIT3: {
int x[] = { -1, 0, 1, 2 };
int y[] = { 1, 0, -1, 0 };
return new CTetromino(x, y, 3, BLOCK_O);
}
case BLOCK_XIIT4: {
int x[] = { -1,-1, 1, 1 };
int y[] = { -1, 1,-1, 1 };
return new CTetromino(x, y, 0, BLOCK_I);
}
default: {
// jos tyyppi ei ole tuettu, palautetaan random
return createRandom();
break;
}
}
}
/**
* Palauta random palikka
* TODO: random =) ja joku logiikka sille
*/
CTetromino* CTetrominoFactory::createRandom() {
if(m_randomBlocks)
return create(BLOCK_RANDOM);
// arvotaan uusi palikka
int next = -1;
if(m_xiitBlocks && !m_normBlocks)
next = rand() % 4;
else if(m_normBlocks && m_xiitBlocks)
next = rand() % 11;
else
next = rand() % 7;
switch(next) {
case 0: return create(BLOCK_I);
case 1: return create(BLOCK_O);
case 2: return create(BLOCK_T);
case 3: return create(BLOCK_S);
case 4: return create(BLOCK_Z);
case 5: return create(BLOCK_J);
case 6: return create(BLOCK_L);
case 7: return create(BLOCK_XIIT1);
case 8: return create(BLOCK_XIIT2);
case 9: return create(BLOCK_XIIT3);
case 10: return create(BLOCK_XIIT4);
}
return create(BLOCK_I); // ei pitäisi tapahtua, vältetään vaan käännövaroitukset
}