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weapon.py
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weapon.py
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from py_stealth import *
from datetime import datetime
import json
from json import JSONEncoder
import math
from pathlib import Path
class Weapon:
def __init__(self, _id):
super().__init__()
self.ID = _id
self.Tooltip = GetTooltip(_id)
self.TooltipRec = GetTooltipRec(_id)
self.ItemName = self.Tooltip.split('|')[0]
self.Brittle = self.ClilocIDExists(1116209)
self.Antique = self.ClilocIDExists(1152714)
self.Cursed = self.ClilocIDExists(1049643)
self.Splintering = self.GetParam(1112857)
self.HitLowerAttack = self.GetParam(1060424)
self.HitLowerDefense = self.GetParam(1060425)
self.HitSpell = self.CalcHitSpell()
self.HitArea = self.CalcHitArea()
self.HitLeech = self.CalcHitLeech()
self.SpellChanneling = self.ClilocIDExists(1060482)
self.Balanced = self.ClilocIDExists(1072792)
self.UseBestWeaponSkill = self.ClilocIDExists(1060400)
self.MageWeapon = self.GetParam(1060438)
self.BloodDrinker = self.ClilocIDExists(1113591)
self.Velocity = self.GetParam(1072793)
self.BattleLust = self.ClilocIDExists(1113710)
self.DI = self.GetParam(1060402)
self.SSI = self.GetParam(1060486)
self.FC = self.GetParam(1060413)
self.FCR = self.GetParam(1060412)
self.LMC = self.GetParam(1060433)
self.LRC = self.GetParam(1060434)
self.SDI = self.GetParam(1060483)
self.RPD = self.GetParam(1060442)
self.DCI = self.GetParam(1060408)
self.HCI = self.GetParam(1060415)
self.Strength = self.GetParam(1060485)
self.Dexterity = self.GetParam(1060409)
self.Intelligence = self.GetParam(1060432)
self.HitPointBonus = self.GetParam(1060431)
self.StaminaBonus = self.GetParam(1060484)
self.ManaBonus = self.GetParam(1060439)
self.HitPointRegen = self.GetParam(1060444)
self.StaminaRegen = self.GetParam(1060443)
self.ManaRegen = self.GetParam(1060440)
self.EnhancePotions = self.GetParam(1060411)
self.Luck = self.GetParam(1060436)
self.WeaponType = GetType(_id)
self.ElementalDamage = self.CalcElementalDamage()
# self.SkillType = GetParam(self.ToolTipRec, 1112857)
def GetParam(self, _clilocID):
for _tooltip in self.TooltipRec:
if _tooltip['Cliloc_ID'] == _clilocID:
return int(_tooltip['Params'][0])
return 0
def ClilocIDExists(self, _clilocID):
for _tooltip in self.TooltipRec:
if _tooltip['Cliloc_ID'] == _clilocID:
return True
return False
def CalcHitLeech(self):
_hitLeech = ""
if self.ClilocIDExists(1060422):
_hitLeech += f"Hit Life Leech: {self.GetParam(1060422)}, "
if self.ClilocIDExists(1060430):
_hitLeech += f"Hit Stamina Leech: {self.GetParam(1060430)}, "
if self.ClilocIDExists(1060427):
_hitLeech += f"Hit Mana Leech: {self.GetParam(1060427)}"
return _hitLeech.strip(", ")
def CalcHitArea(self):
_hitArea = ""
if self.ClilocIDExists(1060416):
_hitArea += f"Hit Cold Area: {self.GetParam(1060416)}, "
if self.ClilocIDExists(1060418):
_hitArea += f"Hit Energy Area: {self.GetParam(1060418)}, "
if self.ClilocIDExists(1060419):
_hitArea += f"Hit Fire Area: {self.GetParam(1060419)}, "
if self.ClilocIDExists(1060428):
_hitArea += f"Hit Physical Area: {self.GetParam(1060428)}"
return _hitArea.strip(", ")
def CalcHitSpell(self):
_hitSpell = ""
if self.ClilocIDExists(1113699):
_hitSpell += f"Hit Mana Drain: {self.GetParam(1113699)}, "
if self.ClilocIDExists(1113712):
_hitSpell += f"Hit Curse: {self.GetParam(1113712)}, "
if self.ClilocIDExists(1113700):
_hitSpell += f"Hit Fatigue: {self.GetParam(1113700)}, "
if self.ClilocIDExists(1060421):
_hitSpell += f"Hit Harm: {self.GetParam(1060421)}, "
if self.ClilocIDExists(1060417):
_hitSpell += f"Hit Dispel: {self.GetParam(1060417)}, "
if self.ClilocIDExists(1060423):
_hitSpell += f"Hit Lightning: {self.GetParam(1060423)}, "
if self.ClilocIDExists(1060420):
_hitSpell += f"Hit Fireball: {self.GetParam(1060420)}, "
if self.ClilocIDExists(1060426):
_hitSpell += f"Hit Magic Arrow: {self.GetParam(1060426)}"
return _hitSpell.strip(", ")
def CalcElementalDamage(self):
_elementalDamage = ""
if self.ClilocIDExists(1060403):
_elementalDamage += f"Physical Damage {self.GetParam(1060403)} "
if self.ClilocIDExists(1060404):
_elementalDamage += f"Fire Damage {self.GetParam(1060404)} "
if self.ClilocIDExists(1060405):
_elementalDamage += f"Cold Damage {self.GetParam(1060405)} "
if self.ClilocIDExists(1060406):
_elementalDamage += f"Poison Damage {self.GetParam(1060406)} "
if self.ClilocIDExists(1060407):
_elementalDamage += f"Energy Damage {self.GetParam(1060407)} "
return _elementalDamage
def Encoder(self):
return {
"ID": str(self.ID),
"Name": self.ItemName,
"Brittle": str(self.Brittle),
"Antique": str(self.Antique),
"Cursed": str(self.Cursed),
"ElementalDamage": str(self.ElementalDamage),
"Splintering": str(self.Splintering),
"HitLowerAttack": str(self.HitLowerAttack),
"HitLowerDefense": str(self.HitLowerDefense),
"HitSpell": str(self.HitSpell),
"HitArea": str(self.HitArea),
"HitLeech": str(self.HitLeech),
"SpellChanneling": str(self.SpellChanneling),
"Balanced": str(self.Balanced),
"UseBestWeaponSkill": str(self.UseBestWeaponSkill),
"MageWeapon": str(self.MageWeapon),
"BloodDrinker": str(self.BloodDrinker),
"Velocity": str(self.Velocity),
"BattleLust": str(self.BattleLust),
"DCI": str(self.DCI),
"HCI": str(self.HCI),
"DI": str(self.DI),
"SSI": str(self.SSI),
"FC": str(self.FC),
"FCR": str(self.FCR),
"LMC": str(self.LMC),
"LRC": str(self.LRC),
"SDI": str(self.SDI),
"RPD": str(self.RPD),
"Strength": str(self.Strength),
"Intelligence": str(self.Intelligence),
"HitPointBonus": str(self.HitPointBonus),
"StaminaBonus": str(self.StaminaBonus),
"ManaBonus": str(self.ManaBonus),
"HitPointRegen": str(self.HitPointRegen),
"StaminaRegen": str(self.StaminaRegen),
"ManaRegen": str(self.ManaRegen),
"EnhancePotions": str(self.EnhancePotions),
"Luck": str(self.Luck),
"WeaponType": str(self.WeaponType)
}