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My Summer Car Multiplayer Mod

How to work on the mod?

1. Configure build with CMake. Set path ot steam installation of My Summer Car with MSC_GAME_PATH option

cmake -S . -B build -DMSC_GAME_PATH="PATH_TO_STEAM_INSTALLATION_OF_MY_SUMMER_CAR" -DCMAKE_INSTALL_PREFIX="PATH_TO_INSTALL_BUILDED_DIST_OF_MOD"

2. Build with CMake.

cmake --build build --target [optional_target_name] --config BUILD_TYPE -j thread_count

3. Prepare mutliplayer data asset bundle.

  1. Download Unity 5.0.0f4 that is used by the mod files. You can find binaries here.
  2. Open Unity and load the project that can be found in the unity folder in the top level folder of the repository.
  3. From the unity menu bar select MSCMP > Build Asset Bundles.
  4. Done!

4. Install with CMake

cmake --install build --config BUILD_TYPE

Play & develop!

That's all. Now you can go to the folder and launch mod via MSCMP.exe executable.

License

For the project license check LICENSE file.

Using

  • pdb2mdb is licensed under the Microsoft Public License (Ms-PL).
  • Mono.Cecil is licensed under the MIT/X11.

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Old version of MSCMP containing coop style gameplay. No longer supported.

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  • C# 97.3%
  • CMake 2.7%