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error when compiling from source upbge #1817
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i did a potential fix related to that 2 hours earlier. Can you test with updated code? (git pull --rebase) |
now it complies no problem although i notice there are some upbge elements missing from the property panel like game physics |
I have not this problem on my end, game physics properties are displayed. You can eventually try to load factory settings and see if it changes something OR backup userpref.blend in c:/users/appdata(hidden)/roaming/UPBGE/Blender/4.0/config, remove it, then restart upbge (it will recreate a new userpref.blend) or removing an eventual startup.blend file |
it only happens when the eevee next is enabled |
Okay, i added that to eevee-next, workbench-next... here 17c8370 |
am traying to build armory from GitHub source but i keep getting this error
c1xx : fatal error C1083: Cannot open source file: 'C:\build_windows_x64_vc17_Release\source\blender\makesrna\intern\r
na_controller_gen.cc': No such file or directory [C:\build_windows_x64_vc17_Release\source\blender\makesrna\intern\bf_r
na.vcxproj]
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