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Named pipe support #1346

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cadaver opened this issue May 4, 2016 · 2 comments
Closed

Named pipe support #1346

cadaver opened this issue May 4, 2016 · 2 comments

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@cadaver
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cadaver commented May 4, 2016

In the topic http://urho3d.prophpbb.com/topic2090.html a method of interprocess communication was requested. Named pipes would be one straightforward way to implement these, inheriting from Serializer / Deserializer. Separate Windows & Unix-like implementations are needed.

@cosmy1
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cosmy1 commented May 6, 2016

Atomic Game Engine (Urho3D fork) uses interprocess communication.
https://github.com/AtomicGameEngine/AtomicGameEngine/tree/master/Source/Atomic/IPC
It's a bit mud and doesn't inherit from Serializer / Deserializer. It needs a bit of Urho3D-ization.

@JoshEngebretson
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It is based on some google code that I got semi-Urho3D-inized :)

@weitjong weitjong modified the milestone: 1.6 Aug 10, 2016
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