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Split Car AI into AICarController and CarPhysics components and just iterate over both in vehicles/systems.rs
Add DriverController component which uses keyboard inputs to drive a car and move the camera accordingly (FollowEntity component)
Add some gui to control a car, either a tool in the toolbox or a button when a car is selected, and some gui to de-control the car, typically the escape key
The text was updated successfully, but these errors were encountered:
This has to be done in three steps
The text was updated successfully, but these errors were encountered: