friends.activateGameOverlay
friends.activateGameOverlayToWebPage
friends.getFriendPersonaName
friends.onGameOverlayActivated
friends.activateGameOverlay (dialog)
- param string dialog
The dialog to open. Valid options are: "friends", "community", "players", "settings", "officialgamegroup", "stats", "achievements".
- returns
nothing
- SteamWorks
Activates the Steam Overlay to a specific dialog.
Example:
Steam.friends.activateGameOverlay('stats')
friends.activateGameOverlayToWebPage(url)
- param string url
The webpage to open. (A fully qualified address with the protocol is required, e.g. "http://www.steampowered.com")
- returns
nothing
- SteamWorks
Activates Steam Overlay web browser directly to the specified URL.
Example:
Steam.friends.activateGameOverlayToWebPage('https://www.google.com')
friends.getFriendPersonaName(steam_id)
- param uint64 steam_id
The Steam ID of the other user.
- returns
(string) The current users persona name. Returns an empty string (""), or "[unknown]" if the Steam ID is invalid or not known to the caller.
- SteamWorks
Gets the specified user's persona (display) name.
This will only be known to the current user if the other user is in their friends list, on the same game server, in a chat room or lobby, or in a small Steam group with the local user.
Example:
steam_id = getSteamIdSomehow()
print("Friend's name is:", Steam.friends.getFriendPersonaName(steam_id))
Warning
Remember callbacks are functions that you should override in order to receive the events, and not call directly.
Also, you must constantly call Steam.runCallbacks()
(preferably in your game loop) in order for your callbacks to be called.
friends.onGameOverlayActivated(data)
- param table data
A table similar to GameOverlayActivated_t
- data.active (boolean) -- true if it's just been activated, otherwise false.
- returns
nothing
- SteamWorks
Posted when the Steam Overlay activates or deactivates. The game can use this to be pause or resume single player games.
Example:
function Steam.friends.onGameOverlayActivated(data)
print('Overlay active is', data.active)
end