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Hi @AndresDiaz1 , thanks for reporting this issue. I haven't face the same error, but my guess this is happening due to your Node.js version. Array.at was introduced in v16.6.0 so most likely this issue is because you're running a node environment prior to that. Anyway, I will update that line to use a more classic approach with .length - 1 in order to support older node environments. For now you can use v0.1.2 to avoid this hack.
@AndresDiaz1 I'm closing this since version 0.2.0 should fix your issue. Feel free to open a new one if you notice some other problems. Also, please consider giving a ⭐ to this project if you've found it useful, thanks!
Thanks for the quick response!
Yes, you're right it was the node version. I was using version 14.8.0 once I upgraded it above 16 it worked.
Also using version 14.8.0 of node and the new version 0.2.0 works perfectly.
Hi
I follow the readme, but it throws this error:
[vite] Internal server error: shaderChunks.at is not a function
I had to do this workaround on
loadShaders.js
library file.:I had to replace:
const caller = shaderChunks.at(-1);
to
const caller = shaderChunks[shaderChunks.length-1]
Have you faced the same error?
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