/
canvasellipse.go
163 lines (141 loc) · 3.32 KB
/
canvasellipse.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
// SPDX-License-Identifier: Unlicense OR MIT
/* github.com/utopiagio/utopia/canvasellipse.go */
package utopia
import (
//"log"
"image"
//"image/color"
//"math"
//"github.com/utopiagio/gio/f32"
//"github.com/utopiagio/gio/font/gofont"
//layout_gio "github.com/utopiagio/gio/layout"
op_gio "github.com/utopiagio/gio/op"
clip_gio "github.com/utopiagio/gio/op/clip"
paint_gio "github.com/utopiagio/gio/op/paint"
//text_gio "github.com/utopiagio/gio/text"
//unit_gio "github.com/utopiagio/gio/unit"
)
func GoCanvasEllipse(parent *GoCanvasObj) (hCanvasEllipse *GoCanvasEllipseObj) {
item := goCanvasItem{
active: false,
animated: false,
canvas: parent,
enabled: false,
selected: false,
typeId: CanvasEllipse,
visible: true,
xVelocity: 0,
yVelocity: 0,
z: 0,
}
hCanvasEllipse = &GoCanvasEllipseObj{
item,
Color_White, // fillColor
Color_Black, // lineColor
2, // lineWidth
0, // radius
0, // x
0, // xL
0, // xR
0, // y
0, // yL
0, // yR
}
parent.AddItem(hCanvasEllipse)
return
}
type GoCanvasEllipseObj struct {
goCanvasItem
fillColor GoColor
lineColor GoColor
lineWidth float32
radius float32
x float32
xL float32
xR float32
y float32
yL float32
yR float32
}
func (ob *GoCanvasEllipseObj) Advance() {
if ob.animated == true {
ob.x += float32(ob.xVelocity)
ob.y += float32(ob.yVelocity)
ob.xL += float32(ob.xVelocity)
ob.yL += float32(ob.yVelocity)
ob.xR += float32(ob.xVelocity)
ob.yR += float32(ob.yVelocity)
}
}
func (ob *GoCanvasEllipseObj) BoundingRect() (x float32, y float32, width float32, height float32) {
return ob.xL, ob.yL, ob.xR, ob.yR
}
func (ob *GoCanvasEllipseObj) Draw(ops *op_gio.Ops) {
ellipse := clip_gio.Ellipse{
Min: image.Pt(int(ob.xL), int(ob.yL)),
Max: image.Pt(int(ob.xR), int(ob.yR)),
}
paint_gio.FillShape(ops, ob.fillColor.NRGBA(),
clip_gio.Outline{
Path: ellipse.Path(ops),
}.Op())
paint_gio.FillShape(ops, ob.lineColor.NRGBA(),
clip_gio.Stroke{
Path: ellipse.Path(ops),
Width: ob.lineWidth,
}.Op())
}
func (ob *GoCanvasEllipseObj) Height() (height float32) {
return ob.yR - ob.yL
}
func (ob *GoCanvasEllipseObj) Hide() {
ob.visible = false
}
func (ob *GoCanvasEllipseObj) Move(x float32, y float32) {
ob.x += x
ob.y += y
ob.xL += x
ob.yL += y
ob.xR += x
ob.yR += y
}
func (ob *GoCanvasEllipseObj) Centre(x float32, y float32) {
ob.xL += x - ob.x
ob.yL += y - ob.y
ob.xR += x - ob.x
ob.yR += y - ob.y
ob.x = x
ob.y = y
}
func (ob *GoCanvasEllipseObj) SetFillColor(color GoColor) {
ob.fillColor = color
}
func (ob *GoCanvasEllipseObj) SetHeight(height float32) {
ob.xL = ob.x - height / 2
ob.xR = ob.x + height / 2
}
func (ob *GoCanvasEllipseObj) SetLineColor(color GoColor) {
ob.lineColor = color
}
func (ob *GoCanvasEllipseObj) SetLineWidth(width float32) {
ob.lineWidth = width
}
func (ob *GoCanvasEllipseObj) SetPos(x float32, y float32) {
ob.xR = x + ob.xR - ob.xL
ob.yR = y + ob.yR - ob.yL
ob.xL = x
ob.yL = y
}
func (ob *GoCanvasEllipseObj) SetSize(width float32, height float32) {
ob.xL = ob.x - width / 2
ob.yL = ob.y - height / 2
ob.xR = ob.x + width / 2
ob.yR = ob.y + height / 2
}
func (ob *GoCanvasEllipseObj) SetWidth(width float32) {
ob.xL = ob.x - width / 2
ob.xR = ob.x + width / 2
}
func (ob *GoCanvasEllipseObj) Width() (width float32) {
return ob.xR - ob.xL
}