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A java based ray Tracer for the 2016 Ku leuven graphics project.

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Java Ray Tracer

Java source code for my 2016 ray tracing project.

Howto

  1. To run the code clone this repo and type:
  • make
  • A file called renderer.jar will be created.
  1. To start the rendering type:
  • java -jar renderer.jar

Changing the scene.

Scences can be changed by assigning a new one to the final World world variable in src.main.Renderer.java

More information

A false color dragon teaser is shown below. A more detailed description of this project can be found in the file detailedReport.pdf

alt text

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A java based ray Tracer for the 2016 Ku leuven graphics project.

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