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lighting seems messed up? #9

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v1r0x opened this issue Mar 9, 2020 · 6 comments
Open

lighting seems messed up? #9

v1r0x opened this issue Mar 9, 2020 · 6 comments
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@v1r0x
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v1r0x commented Mar 9, 2020

Ok it works now, this is nice. However the lighting seems messed up? See the image

Originally posted by @gerroon in #3 (comment)

@v1r0x
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v1r0x commented Jul 1, 2020

@gerroon can you please re-check with the latest release (0.2.0)?

@gerroon
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gerroon commented Jul 1, 2020

Hi

I do not see an update for 0.2 ? I am using NC 18

thanks

@v1r0x
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v1r0x commented Jul 2, 2020

It's not yet released on the appstore. For now you have to use the latest release here from github. But it's only for NC 19+. To integrate it into NCs new file viewer I rely on a feature introduced in NC 19. Thus, I can no longer support NC 18. Sorry about that.
If you could send me your file (or any other), I can check it on my instance and show you the result?

@gerroon
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gerroon commented Jul 2, 2020

I will test it when I migrate to NC19 then.

@v1r0x v1r0x mentioned this issue Sep 30, 2020
@essys
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essys commented Sep 30, 2020

Rendering or at least colours of the objects are not optimized.
Here for example this is a screenshot of a rubber duck stl file.
The duck itself is just black.

NC19.0.3 and "files 3d" in v0.3.2

94662504-c5516680-0308-11eb-9d7a-0c32ebfc5d58

@v1r0x
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v1r0x commented Mar 10, 2022

Is this still relevant? My stl files work just fine (they get a pinky color by default). Also it is now possible to change background color (have to build 0.6.0 from master), so it should be easier to separate untextured models from the background

@v1r0x v1r0x added the question Further information is requested label Mar 10, 2022
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