Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Enemy should be queue freed when it touches the "Bottom" Area2D #1

Closed
valkyrienyanko opened this issue Aug 7, 2022 · 0 comments
Closed
Assignees
Labels
good first issue Good for newcomers

Comments

@valkyrienyanko
Copy link
Contributor

valkyrienyanko commented Aug 7, 2022

All levels have a area called "Bottom" to prevent the player from falling off.

A enemy should be destroyed if it touches this area.

I can do all of this, I'm just creating this issue as a reminder to myself.

@valkyrienyanko valkyrienyanko self-assigned this Aug 28, 2022
valkyrienyanko added a commit that referenced this issue Sep 15, 2022
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
good first issue Good for newcomers
Projects
None yet
Development

No branches or pull requests

1 participant