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Platform That Follows A Non-Linear Path With Sync To Physics Enabled #14

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valkyrienyanko opened this issue Aug 23, 2022 · 2 comments
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@valkyrienyanko
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@valkyrienyanko
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1.mp4

Found another limitation of the Godot engine. sync_to_physics does not work with PathFollow2D

@valkyrienyanko
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Not doing this until Godot adds support for sync_to_physics for PathFollow2D or I might make my own version of PathFollow2D

@valkyrienyanko valkyrienyanko added godot limitation and removed good first issue Good for newcomers labels Aug 27, 2022
@valkyrienyanko valkyrienyanko changed the title Platform That Follows A Non-Linear Path Platform That Follows A Non-Linear Path With Sync To Physics Enabled Aug 27, 2022
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