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In steamnetworkingsockets_flat.h, GameNetworkingSockets_RunConnectionStatusChangedCallbacks should be named SteamAPI_ISteamNetworkingSockets_RunConnectionStatusChangedCallbacks or you'll get a linker error.
My bad for making an issue instead of a pull request.
The text was updated successfully, but these errors were encountered:
In steamnetworkingsockets_flat.h, GameNetworkingSockets_RunConnectionStatusChangedCallbacks should be named SteamAPI_ISteamNetworkingSockets_RunConnectionStatusChangedCallbacks or you'll get a linker error.
My bad for making an issue instead of a pull request.
The text was updated successfully, but these errors were encountered: