/
profile.vdl.go
370 lines (347 loc) · 8.74 KB
/
profile.vdl.go
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// Copyright 2015 The Vanadium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// This file was auto-generated by the vanadium vdl tool.
// Package: profile
// Package profile defines types for the implementation of Vanadium profiles.
//nolint:golint
package profile
import (
"v.io/v23/services/build"
"v.io/v23/vdl"
)
var _ = initializeVDL() // Must be first; see initializeVDL comments for details.
//////////////////////////////////////////////////
// Type definitions
// Library describes a shared library that applications may use.
type Library struct {
// Name is the name of the library.
Name string
// MajorVersion is the major version of the library.
MajorVersion string
// MinorVersion is the minor version of the library.
MinorVersion string
}
func (Library) VDLReflect(struct {
Name string `vdl:"v.io/x/ref/services/profile.Library"`
}) {
}
func (x Library) VDLIsZero() bool { //nolint:gocyclo
return x == Library{}
}
func (x Library) VDLWrite(enc vdl.Encoder) error { //nolint:gocyclo
if err := enc.StartValue(vdlTypeStruct1); err != nil {
return err
}
if x.Name != "" {
if err := enc.NextFieldValueString(0, vdl.StringType, x.Name); err != nil {
return err
}
}
if x.MajorVersion != "" {
if err := enc.NextFieldValueString(1, vdl.StringType, x.MajorVersion); err != nil {
return err
}
}
if x.MinorVersion != "" {
if err := enc.NextFieldValueString(2, vdl.StringType, x.MinorVersion); err != nil {
return err
}
}
if err := enc.NextField(-1); err != nil {
return err
}
return enc.FinishValue()
}
func (x *Library) VDLRead(dec vdl.Decoder) error { //nolint:gocyclo
*x = Library{}
if err := dec.StartValue(vdlTypeStruct1); err != nil {
return err
}
decType := dec.Type()
for {
index, err := dec.NextField()
switch {
case err != nil:
return err
case index == -1:
return dec.FinishValue()
}
if decType != vdlTypeStruct1 {
index = vdlTypeStruct1.FieldIndexByName(decType.Field(index).Name)
if index == -1 {
if err := dec.SkipValue(); err != nil {
return err
}
continue
}
}
switch index {
case 0:
switch value, err := dec.ReadValueString(); {
case err != nil:
return err
default:
x.Name = value
}
case 1:
switch value, err := dec.ReadValueString(); {
case err != nil:
return err
default:
x.MajorVersion = value
}
case 2:
switch value, err := dec.ReadValueString(); {
case err != nil:
return err
default:
x.MinorVersion = value
}
}
}
}
// Specification is how we represent a profile internally. It should
// provide enough information to allow matching of binaries to devices.
type Specification struct {
// Label is a human-friendly concise label for the profile,
// e.g. "linux-media".
Label string
// Description is a human-friendly description of the profile.
Description string
// Arch is the target hardware architecture of the profile.
Arch build.Architecture
// Os is the target operating system of the profile.
Os build.OperatingSystem
// Format is the file format supported by the profile.
Format build.Format
// Libraries is a set of libraries the profile requires.
Libraries map[Library]struct{}
}
func (Specification) VDLReflect(struct {
Name string `vdl:"v.io/x/ref/services/profile.Specification"`
}) {
}
func (x Specification) VDLIsZero() bool { //nolint:gocyclo
if x.Label != "" {
return false
}
if x.Description != "" {
return false
}
if x.Arch != build.ArchitectureAmd64 {
return false
}
if x.Os != build.OperatingSystemDarwin {
return false
}
if x.Format != build.FormatElf {
return false
}
if len(x.Libraries) != 0 {
return false
}
return true
}
func (x Specification) VDLWrite(enc vdl.Encoder) error { //nolint:gocyclo
if err := enc.StartValue(vdlTypeStruct2); err != nil {
return err
}
if x.Label != "" {
if err := enc.NextFieldValueString(0, vdl.StringType, x.Label); err != nil {
return err
}
}
if x.Description != "" {
if err := enc.NextFieldValueString(1, vdl.StringType, x.Description); err != nil {
return err
}
}
if x.Arch != build.ArchitectureAmd64 {
if err := enc.NextFieldValueString(2, vdlTypeEnum3, x.Arch.String()); err != nil {
return err
}
}
if x.Os != build.OperatingSystemDarwin {
if err := enc.NextFieldValueString(3, vdlTypeEnum4, x.Os.String()); err != nil {
return err
}
}
if x.Format != build.FormatElf {
if err := enc.NextFieldValueString(4, vdlTypeEnum5, x.Format.String()); err != nil {
return err
}
}
if len(x.Libraries) != 0 {
if err := enc.NextField(5); err != nil {
return err
}
if err := vdlWriteAnonSet1(enc, x.Libraries); err != nil {
return err
}
}
if err := enc.NextField(-1); err != nil {
return err
}
return enc.FinishValue()
}
func vdlWriteAnonSet1(enc vdl.Encoder, x map[Library]struct{}) error {
if err := enc.StartValue(vdlTypeSet6); err != nil {
return err
}
if err := enc.SetLenHint(len(x)); err != nil {
return err
}
for key := range x {
if err := enc.NextEntry(false); err != nil {
return err
}
if err := key.VDLWrite(enc); err != nil {
return err
}
}
if err := enc.NextEntry(true); err != nil {
return err
}
return enc.FinishValue()
}
func (x *Specification) VDLRead(dec vdl.Decoder) error { //nolint:gocyclo
*x = Specification{}
if err := dec.StartValue(vdlTypeStruct2); err != nil {
return err
}
decType := dec.Type()
for {
index, err := dec.NextField()
switch {
case err != nil:
return err
case index == -1:
return dec.FinishValue()
}
if decType != vdlTypeStruct2 {
index = vdlTypeStruct2.FieldIndexByName(decType.Field(index).Name)
if index == -1 {
if err := dec.SkipValue(); err != nil {
return err
}
continue
}
}
switch index {
case 0:
switch value, err := dec.ReadValueString(); {
case err != nil:
return err
default:
x.Label = value
}
case 1:
switch value, err := dec.ReadValueString(); {
case err != nil:
return err
default:
x.Description = value
}
case 2:
switch value, err := dec.ReadValueString(); {
case err != nil:
return err
default:
if err := x.Arch.Set(value); err != nil {
return err
}
}
case 3:
switch value, err := dec.ReadValueString(); {
case err != nil:
return err
default:
if err := x.Os.Set(value); err != nil {
return err
}
}
case 4:
switch value, err := dec.ReadValueString(); {
case err != nil:
return err
default:
if err := x.Format.Set(value); err != nil {
return err
}
}
case 5:
if err := vdlReadAnonSet1(dec, &x.Libraries); err != nil {
return err
}
}
}
}
func vdlReadAnonSet1(dec vdl.Decoder, x *map[Library]struct{}) error {
if err := dec.StartValue(vdlTypeSet6); err != nil {
return err
}
var tmpMap map[Library]struct{}
if len := dec.LenHint(); len > 0 {
tmpMap = make(map[Library]struct{}, len)
}
for {
switch done, err := dec.NextEntry(); {
case err != nil:
return err
case done:
*x = tmpMap
return dec.FinishValue()
default:
var key Library
if err := key.VDLRead(dec); err != nil {
return err
}
if tmpMap == nil {
tmpMap = make(map[Library]struct{})
}
tmpMap[key] = struct{}{}
}
}
}
// Hold type definitions in package-level variables, for better performance.
//nolint:unused
var (
vdlTypeStruct1 *vdl.Type
vdlTypeStruct2 *vdl.Type
vdlTypeEnum3 *vdl.Type
vdlTypeEnum4 *vdl.Type
vdlTypeEnum5 *vdl.Type
vdlTypeSet6 *vdl.Type
)
var initializeVDLCalled bool
// initializeVDL performs vdl initialization. It is safe to call multiple times.
// If you have an init ordering issue, just insert the following line verbatim
// into your source files in this package, right after the "package foo" clause:
//
// var _ = initializeVDL()
//
// The purpose of this function is to ensure that vdl initialization occurs in
// the right order, and very early in the init sequence. In particular, vdl
// registration and package variable initialization needs to occur before
// functions like vdl.TypeOf will work properly.
//
// This function returns a dummy value, so that it can be used to initialize the
// first var in the file, to take advantage of Go's defined init order.
func initializeVDL() struct{} {
if initializeVDLCalled {
return struct{}{}
}
initializeVDLCalled = true
// Register types.
vdl.Register((*Library)(nil))
vdl.Register((*Specification)(nil))
// Initialize type definitions.
vdlTypeStruct1 = vdl.TypeOf((*Library)(nil)).Elem()
vdlTypeStruct2 = vdl.TypeOf((*Specification)(nil)).Elem()
vdlTypeEnum3 = vdl.TypeOf((*build.Architecture)(nil))
vdlTypeEnum4 = vdl.TypeOf((*build.OperatingSystem)(nil))
vdlTypeEnum5 = vdl.TypeOf((*build.Format)(nil))
vdlTypeSet6 = vdl.TypeOf((*map[Library]struct{})(nil))
return struct{}{}
}