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Adjust viewports #3

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rpavlik opened this issue Dec 15, 2011 · 1 comment
Closed

Adjust viewports #3

rpavlik opened this issue Dec 15, 2011 · 1 comment

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@rpavlik
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rpavlik commented Dec 15, 2011

There's a pixel-width vertical column of noise on the far right of the left wall and the floor. Also, we need to adjust the right wall's viewport so that we are only rendering what actually hits the screen (to reduce reflections off of the seam.

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rpavlik commented Aug 2, 2012

This was fixed - it's pretty much right now.

@rpavlik rpavlik closed this as completed Aug 2, 2012
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