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Some VSTs write 64 bytes when getEffectName is called, but the instance name buffer in Aodix is only 32 bytes, so this overflows into the following VST path buffer.
The result is that projects are saved with invalid paths, preventing Aodix from loading the VST (and all following VSTs due to limitations of the .adx format).
The text was updated successfully, but these errors were encountered:
Some VSTs write 64 bytes when
getEffectName
is called, but the instance name buffer in Aodix is only 32 bytes, so this overflows into the following VST path buffer.The result is that projects are saved with invalid paths, preventing Aodix from loading the VST (and all following VSTs due to limitations of the
.adx
format).The text was updated successfully, but these errors were encountered: