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I found this while using Redux but I think it's a general timing bug. If you turn on Beatsync in Redux, the pitch will vary wildly while Aodix is playing. This is improved with higher PPQN values.
Current theory is that this is due to lack of precision when calculating ppqPos in VstTimeInfo.
The text was updated successfully, but these errors were encountered:
I found this while using Redux but I think it's a general timing bug. If you turn on Beatsync in Redux, the pitch will vary wildly while Aodix is playing. This is improved with higher PPQN values.
Current theory is that this is due to lack of precision when calculating
ppqPos
in VstTimeInfo.The text was updated successfully, but these errors were encountered: