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Fake Ambient Occlusion #346

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vanjac opened this issue Feb 17, 2022 · 0 comments
Open

Fake Ambient Occlusion #346

vanjac opened this issue Feb 17, 2022 · 0 comments
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@vanjac
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vanjac commented Feb 17, 2022

Darken the concave corners between voxels of the same substance for a fake AO effect (only if no bevels!). This will help add depth without relying on directional lighting, so worlds can be made brighter overall.

There should be a slider for this in world properties.

@vanjac vanjac added this to the v1.4.0 milestone Feb 17, 2022
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