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Globe.gl, single polygon turns entire scene the cap color #37
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@BenPav I think the issue may be that your polygon is reverse wound, so essentially you're filling the entire world with a small square hole where you expect the polygon to be. |
That fixed one problem, but I still have a giant spire going from the core of the earth out into the heavens. |
@BenPav that is expected. The polygons translate into cone like shapes, rooted at the globe center that are contoured according to the polygon geojson. If you don't wish to show the cone radial walls, you can switch it off via |
@vasturiano thank you so much for your advice about reversing the coordinates order! |
I'm trying to produce a single polygon on a map that is slightly raised up with a transparent globe image. I'm getting a large pillar of orange with the entire canvas with the cap color.
This is my code:
And here is my geojson
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