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Add RenderSystemDebug & RenderSystem targets #71

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vasumahesh1 opened this issue Dec 22, 2018 · 0 comments
Open

Add RenderSystemDebug & RenderSystem targets #71

vasumahesh1 opened this issue Dec 22, 2018 · 0 comments

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@vasumahesh1
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Currently, The graphics runs on Debug mode. For example, D3D12 is compiled with the Debug layer on. This is pretty bad for applications using the render system directly -- as they are under the assumption that the RenderSystem is working correctly.

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