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Refactoring Player entity breaks all kinds of things in a new top down project #1398

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vchelaru opened this issue May 6, 2024 · 2 comments
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@vchelaru
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vchelaru commented May 6, 2024

Original error report:

Renaming the Player entity to Creature and moving it into a folder. This broke collision relationships and caused crashes. This had to be fixed manually in VS and GameScreen. I had to delete stuff the Wizard made and recreate it

This should "just work"

@vchelaru
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vchelaru commented May 6, 2024

  • Renaming Player -> Character breaks the default animations.
  • Moving an entity into a folder should re-generate the GameScreen if the GameScreen had collision relationships referencing the old entity type
  • Test all issues above, but with platformer instead of just top down

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vchelaru commented May 8, 2024

Fixed over a course of a few commits, most recent 0024ea1

@vchelaru vchelaru closed this as completed May 8, 2024
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