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D2D renderer resizing window glitch #66

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vczh opened this issue Jul 22, 2021 · 3 comments
Closed

D2D renderer resizing window glitch #66

vczh opened this issue Jul 22, 2021 · 3 comments
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@vczh
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vczh commented Jul 22, 2021

gif.mp4

Window size needs to have a directly constraint from a label/solidlabel
dpi should be larger than 100%

@vczh vczh added the bug label Jul 22, 2021
@ButylLee
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ButylLee commented Jul 22, 2021

The part of original XML Resource is here:

<Window Text="bug?" ClientSize="x:480 y:320">
    <Bounds AlignmentToParent="left:0 top:0 right:0 bottom:0" MinSizeLimitation="LimitToElementAndChildren">
        <SolidBorder Color="#FFFFFF"/>
        <Label Text="GacUI is awesome!">
            <att.Font>size:32</att.Font>
        </Label>
    </Bounds>
</Window>

The video's screen setting is 2560x1440 125%.

@vczh
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vczh commented Jul 31, 2021

#44 could be the same bug

@vczh
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vczh commented Oct 14, 2021

46fe0e8

@vczh vczh closed this as completed Oct 14, 2021
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