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Riot-Im, Google play version 0.7.07 Accelerometer use #1830

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angrierhorse opened this issue Dec 25, 2017 · 1 comment
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Riot-Im, Google play version 0.7.07 Accelerometer use #1830

angrierhorse opened this issue Dec 25, 2017 · 1 comment

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@angrierhorse
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I have riot 0.7.07 installed on an MT6572 device. I am seeing battery drain associated with Riot polling the accelerometer (I can see this with the "better battery stats" application). As far as I can tell the only thing Riot needs the accelerometer for is the rather silly "shake to submit bug report" feature.

Apart from this why would Riot need to access to the accelerometer? Screen rotation is handled by the OS.

How do I disable Riot accessing the accelerometer? This is a needless "feature" that is wrecking my battery life!

@wsdookadr
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wsdookadr commented Dec 30, 2017

FWIW, I fully agree with this. Riot, a chat app, should only use the sensors it needs to, and should make judicious use of battery. Battery usage is a make-or-break deal for the user. The first apps out are the ones that drain the battery too much. A mobile phone is a limited platform where battery matters a lot. Apps should be very light on resource usage, so this issue should (in my opinion) be treated with high priority.

ylecollen pushed a commit that referenced this issue Jan 3, 2018
Riot-Im, Google play version 0.7.07 Accelerometer use
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