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While discussing on vega #1212 I found another way (#1324) to implement tile map layer using current syntax of vega 3. I suggest to include some support of tiles into vega-light. Example of implementation on bl.ocks vega3 tiles layer
The text was updated successfully, but these errors were encountered:
While discussing on vega #1212 I found another way (#1324) to implement tile map layer using current syntax of vega 3. I suggest to include some support of tiles into vega-light. Example of implementation on bl.ocks vega3 tiles layer
The text was updated successfully, but these errors were encountered: