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team_snapshot.go
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team_snapshot.go
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// Copyright (C) 2023 Gobalsky Labs Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package types
import snapshotpb "code.vegaprotocol.io/vega/protos/vega/snapshot/v1"
type PayloadTeams struct {
Teams []*snapshotpb.Team
}
func (p *PayloadTeams) Key() string {
return "teams"
}
func (*PayloadTeams) Namespace() SnapshotNamespace {
return TeamsSnapshot
}
func (p *PayloadTeams) IntoProto() *snapshotpb.Payload_Teams {
return &snapshotpb.Payload_Teams{
Teams: &snapshotpb.Teams{
Teams: p.Teams,
},
}
}
func (*PayloadTeams) isPayload() {}
func (p *PayloadTeams) plToProto() interface{} {
return p.IntoProto()
}
func PayloadTeamsFromProto(teamsPayload *snapshotpb.Payload_Teams) *PayloadTeams {
return &PayloadTeams{
Teams: teamsPayload.Teams.GetTeams(),
}
}
type PayloadTeamSwitches struct {
TeamSwitches []*snapshotpb.TeamSwitch
}
func (p *PayloadTeamSwitches) Key() string {
return "teamSwitches"
}
func (*PayloadTeamSwitches) Namespace() SnapshotNamespace {
return TeamsSnapshot
}
func (p *PayloadTeamSwitches) IntoProto() *snapshotpb.Payload_TeamSwitches {
return &snapshotpb.Payload_TeamSwitches{
TeamSwitches: &snapshotpb.TeamSwitches{
TeamSwitches: p.TeamSwitches,
},
}
}
func (*PayloadTeamSwitches) isPayload() {}
func (p *PayloadTeamSwitches) plToProto() interface{} {
return p.IntoProto()
}
func PayloadTeamSwitchesFromProto(teamsPayload *snapshotpb.Payload_TeamSwitches) *PayloadTeamSwitches {
return &PayloadTeamSwitches{
TeamSwitches: teamsPayload.TeamSwitches.GetTeamSwitches(),
}
}