Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Client sets file location once, Server can access at will #54

Closed
maco144 opened this issue Dec 22, 2015 · 3 comments
Closed

Client sets file location once, Server can access at will #54

maco144 opened this issue Dec 22, 2015 · 3 comments

Comments

@maco144
Copy link

maco144 commented Dec 22, 2015

My project is reading clients game log files and outputting results. I have client set location for a text log file for a game they play when they sign up. Currently only the upload occurs when client calls the upload. I want it to be so that once file location is defined/set then both client and server can access file passively without client having to explicitly call upload. So once client is logged in I would have access to file as a streaming read/write that can be open/called at any time. Is this currently possible and I am failing on way to implement or would this be possible as enhancement?
Thank you for reviewing.

@dr-dimitru
Copy link
Member

I believe this issue belong to front-end file access/reading
You can store path to file defined by user for later usage, not sure about access to this file without explicit user permission.

This package will accept any File object for upload.

@maco144
Copy link
Author

maco144 commented Dec 22, 2015

Yes the explicit permission I have issue with and cannot find workaround. I wonder if a way to hack around it or if way to treat like server always has read access. I will close as this isnt issue with package.

@maco144 maco144 closed this as completed Dec 22, 2015
@dr-dimitru
Copy link
Member

But I'm 99% sure browser's security policy will not allow this action, unless you use browser or flash plug-in

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants