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[Investigate] Building a UI menu for voxygen #12

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Qinusty opened this issue Jun 3, 2018 · 1 comment
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[Investigate] Building a UI menu for voxygen #12

Qinusty opened this issue Jun 3, 2018 · 1 comment
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help wanted Extra attention is needed voxygen Relating to the voxygen crate

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@Qinusty
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Qinusty commented Jun 3, 2018

Further understanding is required on font renderering vs texture rendering and 2D texture rendering.

@Qinusty Qinusty added help wanted Extra attention is needed voxygen Relating to the voxygen crate labels Jun 3, 2018
@Kekker-git Kekker-git self-assigned this Jun 6, 2018
@Kekker-git Kekker-git assigned ghost Jul 4, 2018
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ghost commented Jul 5, 2018

Using conrod:

  • Basic font rendering is working

  • There is an issue where the UI doesn't resize properly. This fill be fixed when 1076 gets merged

@ghost ghost closed this as completed Jul 5, 2018
@ghost ghost reopened this Jul 5, 2018
@ghost ghost added this to the [0.1.0] First release milestone Jul 5, 2018
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moved to gitlab https://gitlab.com/veloren/game/issues/2

zesterer pushed a commit that referenced this issue Apr 29, 2019
Add terrain and figure ambient occlusion

Closes #12

See merge request veloren/veloren!84
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help wanted Extra attention is needed voxygen Relating to the voxygen crate
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