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GetGroundLocation.implementation = function (BFENPIOEIFL: Il2Cpp.ValueType, JNNOFDGOIAJ: Il2Cpp.Reference<Il2Cpp.ValueType or Il2Cpp.Class>): boolean {} |
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How can I get reference value, ex
GetGroundLocation
methodSystem.Boolean GetGroundLocation(UnityEngine.Vector2 BFENPIOEIFL, Niantic.LatLng& JNNOFDGOIAJ); // 0x030e3aac
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