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Tunneler + morgue tray dupes and breaks reality #35645

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D3athrow-Issues opened this issue Dec 19, 2023 · 1 comment · May be fixed by #36497
Open

Tunneler + morgue tray dupes and breaks reality #35645

D3athrow-Issues opened this issue Dec 19, 2023 · 1 comment · May be fixed by #36497

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@D3athrow-Issues
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(WEB REPORT BY: rubylips REMOTE: 209.222.101.3:7777)
Morgue trays are very broken
Tunnelers are very broken
Together they are very, very broken

  1. Extend morgue tray
  2. Suck extended tray into tunneler
  3. Use body of morgue tray to retract tray
  4. Bluespace bin + crystal are now in the morgue tray

This not only dupes those two items, as the tunneler still works, but if done when the tunneler still has other items in it those items will be pulled out as well. This causes the tunneler to become extremely haunted.
Best guess is it still thinks the items are inside it but also not. It causes a lot of runtimes is the point.

Sorry

@Dacendeth
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Same thing happens if you suck up an active conveyor belt items are pushed out and are pseudo duplicated until interacted with in specific ways.

@SECBATON-GRIFFON SECBATON-GRIFFON linked a pull request May 13, 2024 that will close this issue
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2 participants